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Remove some unused typedefs

This commit is contained in:
Tiger Wang 2021-06-28 23:28:58 +01:00
parent e735faf755
commit bab5794f76
3 changed files with 0 additions and 9 deletions

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@ -28,8 +28,6 @@ class cRedstoneSimulatorChunkData;
struct SetChunkData;
typedef std::list<cClientHandle *> cClientHandleList;
// A convenience macro for calling GetChunkAndRelByAbsolute.
#define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel)

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@ -26,7 +26,6 @@ class cDeadlockDetect;
struct SetChunkData;
typedef std::list<cClientHandle *> cClientHandleList;
using cChunkCallback = cFunctionRef<bool(cChunk &)>;
using cEntityCallback = cFunctionRef<bool(cEntity &)>;
using cBlockEntityCallback = cFunctionRef<bool(cBlockEntity &)>;

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@ -28,12 +28,6 @@
typedef std::list< cClientHandle* > ClientList;
////////////////////////////////////////////////////////////////////////////////
// cServerListenCallbacks: