cNetwork: Linux compilation fix.
This commit is contained in:
parent
6f5e267d58
commit
b8b3409b74
@ -358,8 +358,8 @@ protected:
|
||||
/** Converts LibEvent-generated log events into log messages in MCS log. */
|
||||
static void LogCallback(int a_Severity, const char * a_Msg);
|
||||
|
||||
/** Runs the thread that LibEvent uses to dispatch event. */
|
||||
static void EventLoopThread(cNetworkSingleton * a_Self);
|
||||
/** Implements the thread that runs LibEvent's event dispatcher loop. */
|
||||
static void RunEventLoop(cNetworkSingleton * a_Self);
|
||||
};
|
||||
|
||||
|
||||
@ -722,7 +722,8 @@ cNetworkSingleton::cNetworkSingleton(void)
|
||||
}
|
||||
|
||||
// Create the event loop thread:
|
||||
std::thread::thread(EventLoopThread, this).detach();
|
||||
std::thread EventLoopThread(RunEventLoop, this);
|
||||
EventLoopThread.detach();
|
||||
}
|
||||
|
||||
|
||||
@ -827,7 +828,7 @@ void cNetworkSingleton::LogCallback(int a_Severity, const char * a_Msg)
|
||||
|
||||
|
||||
|
||||
void cNetworkSingleton::EventLoopThread(cNetworkSingleton * a_Self)
|
||||
void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self)
|
||||
{
|
||||
event_base_loop(a_Self->m_EventBase, EVLOOP_NO_EXIT_ON_EMPTY);
|
||||
}
|
||||
|
@ -22,6 +22,9 @@ public:
|
||||
class cCallbacks
|
||||
{
|
||||
public:
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cCallbacks() {}
|
||||
|
||||
/** Called when there's data incoming from the remote peer. */
|
||||
virtual void OnReceivedData(cTCPLink & a_Link, const char * a_Data, size_t a_Length) = 0;
|
||||
|
||||
@ -36,6 +39,9 @@ public:
|
||||
typedef SharedPtr<cCallbacks> cCallbacksPtr;
|
||||
|
||||
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cTCPLink() {}
|
||||
|
||||
/** Queues the specified data for sending to the remote peer.
|
||||
Returns true on success, false on failure. Note that this success or failure only reports the queue status, not the actual data delivery. */
|
||||
virtual bool Send(const void * a_Data, size_t a_Length) = 0;
|
||||
@ -86,6 +92,9 @@ class cServerHandle
|
||||
friend class cNetwork;
|
||||
public:
|
||||
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cServerHandle() {}
|
||||
|
||||
/** Stops the server, no more incoming connections will be accepted. */
|
||||
virtual void Close(void) = 0;
|
||||
|
||||
@ -105,6 +114,9 @@ public:
|
||||
class cConnectCallbacks
|
||||
{
|
||||
public:
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cConnectCallbacks() {}
|
||||
|
||||
/** Called when the Connect call succeeds.
|
||||
Provides the newly created link that can be used for communication. */
|
||||
virtual void OnSuccess(cTCPLink & a_Link) = 0;
|
||||
@ -119,6 +131,9 @@ public:
|
||||
class cListenCallbacks
|
||||
{
|
||||
public:
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cListenCallbacks() {}
|
||||
|
||||
/** Called when the TCP server created with Listen() accepts an incoming connection.
|
||||
Provides the newly created Link that can be used for communication. */
|
||||
virtual void OnAccepted(cTCPLink & a_Link) = 0;
|
||||
@ -130,6 +145,9 @@ public:
|
||||
class cResolveNameCallbacks
|
||||
{
|
||||
public:
|
||||
// Force a virtual destructor for all descendants:
|
||||
virtual ~cResolveNameCallbacks() {}
|
||||
|
||||
/** Called when the hostname is successfully resolved into an IP address. */
|
||||
virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) = 0;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user