Update World.h
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@ -189,7 +189,7 @@ public:
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bool IsGameModeAdventure(void) const { return (m_GameMode == gmAdventure); }
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/** Returns true if the world is in Spectator mode */
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bool IsGameModeAdventure(void) const { return (m_GameMode == gmSpectator); }
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bool IsGameModeSpectator(void) const { return (m_GameMode == gmSpectator); }
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bool IsPVPEnabled(void) const { return m_bEnabledPVP; }
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bool IsDeepSnowEnabled(void) const { return m_IsDeepSnowEnabled; }
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