Creeper: Fixed skeleton check.
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@ -67,30 +67,29 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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}
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AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
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if ((a_Killer != nullptr) && a_Killer->IsProjectile() && (((cProjectileEntity *)a_Killer)->GetCreatorUniqueID() >= 0))
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// If the creeper was killed by a skeleton, add a random music disc drop:
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if (
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(a_Killer != nullptr) &&
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a_Killer->IsProjectile() &&
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((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID() != cEntity::INVALID_ID))
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{
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class cProjectileCreatorCallback : public cEntityCallback
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{
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public:
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cProjectileCreatorCallback(void)
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{
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}
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cProjectileCreatorCallback(void) {}
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virtual bool Item(cEntity * a_Entity) override
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{
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if (a_Entity->IsMob() && ((cMonster *)a_Entity)->GetMobType() == mtSkeleton)
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if (a_Entity->IsMob() && ((reinterpret_cast<cMonster *>(a_Entity))->GetMobType() == mtSkeleton))
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{
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return true;
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}
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return false;
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}
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};
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cProjectileCreatorCallback PCC;
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if (GetWorld()->DoWithEntityByID(((cProjectileEntity *)a_Killer)->GetCreatorUniqueID(), PCC))
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} PCC;
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if (GetWorld()->DoWithEntityByID((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID(), PCC))
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{
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// 12 music discs. TickRand starts from 0 to 11. Disk IDs start at 2256, so add that. There.
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AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256);
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AddRandomDropItem(a_Drops, 1, 1, static_cast<short>(m_World->GetTickRandomNumber(11) + E_ITEM_FIRST_DISC));
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}
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}
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}
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