Debuggers: Added an example for cClientHandle:GetUUIDsFromPlayerNames().
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@ -80,6 +80,7 @@ function Initialize(Plugin)
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TestBlockAreasString()
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TestBlockAreasString()
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TestStringBase64()
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TestStringBase64()
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TestUUIDFromName()
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--[[
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--[[
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-- Test cCompositeChat usage in console-logging:
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-- Test cCompositeChat usage in console-logging:
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@ -275,6 +276,36 @@ end
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function TestUUIDFromName()
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LOG("Testing UUID-from-Name resolution...")
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-- Test by querying a few existing names, along with a non-existent one:
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local PlayerNames =
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{
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"xoft",
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"aloe_vera",
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"nonexistent_player",
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}
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-- WARNING: Blocking operation! DO NOT USE IN TICK THREAD!
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local UUIDs = cClientHandle:GetUUIDsFromPlayerNames(PlayerNames)
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-- Log the results:
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for _, name in ipairs(PlayerNames) do
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local UUID = UUIDs[name]
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if (UUID == nil) then
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LOG(" UUID(" .. name .. ") not found.")
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else
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LOG(" UUID(" .. name .. ") = \"" .. UUID .. "\"")
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end
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end
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LOG("UUID-from-Name resolution test finished.")
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end
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function TestSQLiteBindings()
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function TestSQLiteBindings()
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LOG("Testing SQLite bindings...");
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LOG("Testing SQLite bindings...");
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