Added the 1.4.6 protocol
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1099 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
a31d55c8fc
commit
b4ac9d702b
@ -2103,11 +2103,11 @@
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>
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</File>
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<File
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RelativePath="..\source\Protocol\Protocol142.cpp"
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RelativePath="..\source\Protocol\Protocol14x.cpp"
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>
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</File>
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<File
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RelativePath="..\source\Protocol\Protocol142.h"
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RelativePath="..\source\Protocol\Protocol14x.h"
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>
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</File>
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<File
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@ -1538,9 +1538,9 @@ void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Blo
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void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ)
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void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
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{
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ);
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ, a_Yaw, a_Pitch);
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}
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@ -34,6 +34,7 @@ class cWindow;
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class cClientHandle : // tolua_export
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public cSocketThreads::cCallback
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{ // tolua_export
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@ -120,7 +121,7 @@ public:
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void SendWindowClose (char a_WindowID);
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void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots);
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void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
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void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ);
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void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch);
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const AString & GetUsername(void) const; //tolua_export
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void SetUsername( const AString & a_Username ); //tolua_export
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@ -1,7 +1,10 @@
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#pragma once
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#include "BlockID.h"
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typedef unsigned char Byte;
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//tolua_begin
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// emissive blocks
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extern unsigned char g_BlockLightValue[];
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@ -32,7 +32,7 @@ void cFallingBlock::Initialize(cWorld * a_World)
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void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle)
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{
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a_ClientHandle.SendSpawnObject(*this, 70, m_BlockType, 0, 0, 0);
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a_ClientHandle.SendSpawnObject(*this, 70, m_BlockType, 0, 0, 0, 0, 0);
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}
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@ -30,6 +30,12 @@ class cWorld;
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typedef unsigned char Byte;
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class cProtocol
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{
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public:
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@ -75,7 +81,7 @@ public:
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
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virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ) = 0;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) = 0;
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virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
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@ -102,7 +108,7 @@ protected:
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virtual void Flush(void) {};
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// Helpers for writing partial packet data, write using SendData()
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void WriteByte(char a_Value)
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void WriteByte(Byte a_Value)
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{
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SendData((const char *)&a_Value, 1);
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}
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@ -633,8 +633,11 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
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void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ)
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void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
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{
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UNUSED(a_Yaw);
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UNUSED(a_Pitch);
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_SPAWN_OBJECT);
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WriteInt (a_Entity.GetUniqueID());
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@ -643,11 +646,11 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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WriteInt ((int)(a_Entity.GetPosY() * 32));
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WriteInt ((int)(a_Entity.GetPosZ() * 32));
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WriteInt (a_ObjectData);
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if( a_ObjectData != 0 )
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if (a_ObjectData != 0)
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{
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WriteShort( a_SpeedX );
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WriteShort( a_SpeedY );
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WriteShort( a_SpeedZ );
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WriteShort(a_SpeedX);
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WriteShort(a_SpeedY);
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WriteShort(a_SpeedZ);
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}
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Flush();
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}
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@ -59,7 +59,7 @@ public:
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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@ -156,7 +156,6 @@ cProtocol132::cProtocol132(cClientHandle * a_Client) :
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super(a_Client),
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m_IsEncrypted(false)
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{
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LOGD("Created cProtocol132 at %p", this);
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}
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@ -169,7 +168,6 @@ cProtocol132::~cProtocol132()
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{
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LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
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}
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LOGD("Deleted cProtocol132 at %p", this);
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}
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@ -1,39 +0,0 @@
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// Protocol142.h
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// Interfaces to the cProtocol142 class representing the release 1.4.2 protocol (#47)
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// The same protocol class is used for 1.4.4 too, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
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#pragma once
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#include "Protocol132.h"
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class cProtocol142 :
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public cProtocol132
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{
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typedef cProtocol132 super;
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public:
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cProtocol142(cClientHandle * a_Client);
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virtual ~cProtocol142();
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// Sending commands (alphabetically sorted):
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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// Specific packet parsers:
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virtual int ParseLocaleViewDistance(void) override;
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} ;
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@ -1,10 +1,18 @@
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// Protocol142.cpp
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// Protocol14x.cpp
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// Implements the cProtocol142 class representing the release 1.4.2 protocol (#47)
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/*
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Implements the 1.4.x protocol classes representing these protocols:
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- cProtocol142:
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- release 1.4.2 protocol (#47)
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- release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
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- release 1.4.5 protocol (same as 1.4.4)
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- cProtocol146:
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- release 1.4.6 protocol (#51)
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*/
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#include "Globals.h"
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#include "Protocol142.h"
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#include "Protocol14x.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../ClientHandle.h"
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@ -45,6 +53,8 @@ enum
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{
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PACKET_UPDATE_TIME = 0x04,
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PACKET_PICKUP_SPAWN = 0x15,
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PACKET_SPAWN_OBJECT = 0x17,
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PACKET_ENTITY_METADATA = 0x28,
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PACKET_SOUND_PARTICLE_EFFECT = 0x3d
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} ;
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@ -58,20 +68,6 @@ enum
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cProtocol142::cProtocol142(cClientHandle * a_Client) :
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super(a_Client)
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{
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LOGD("Created cProtocol142 at %p", this);
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}
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cProtocol142::~cProtocol142()
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{
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if (!m_DataToSend.empty())
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{
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LOGD("There are %d unsent bytes while deleting cProtocol142", m_DataToSend.size());
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}
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LOGD("Deleted cProtocol142 at %p", this);
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}
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@ -137,4 +133,79 @@ void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
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WriteInt64(a_WorldAge);
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WriteInt64(a_TimeOfDay);
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Flush();
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cProtocol146:
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cProtocol146::cProtocol146(cClientHandle * a_Client) :
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super(a_Client)
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{
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}
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void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_SPAWN_OBJECT);
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WriteInt (a_Entity.GetUniqueID());
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WriteByte(a_ObjectType);
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WriteInt ((int)(a_Entity.GetPosX() * 32));
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WriteInt ((int)(a_Entity.GetPosY() * 32));
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WriteInt ((int)(a_Entity.GetPosZ() * 32));
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WriteInt (a_ObjectData);
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if (a_ObjectData != 0)
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{
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WriteShort(a_SpeedX);
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WriteShort(a_SpeedY);
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WriteShort(a_SpeedZ);
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WriteByte(a_Yaw);
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WriteByte(a_Pitch);
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}
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Flush();
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}
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void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup)
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{
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ASSERT(!a_Pickup.GetItem()->IsEmpty());
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cCSLock Lock(m_CSPacket);
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// Send a SPAWN_OBJECT packet for the base entity:
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WriteByte(PACKET_SPAWN_OBJECT);
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WriteInt (a_Pickup.GetUniqueID());
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WriteByte(0x02);
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WriteInt ((int)(a_Pickup.GetPosX() * 32));
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WriteInt ((int)(a_Pickup.GetPosY() * 32));
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WriteInt ((int)(a_Pickup.GetPosZ() * 32));
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WriteInt (1);
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WriteShort((short)(a_Pickup.GetSpeed().x * 32));
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WriteShort((short)(a_Pickup.GetSpeed().y * 32));
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WriteShort((short)(a_Pickup.GetSpeed().z * 32));
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WriteByte(0);
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WriteByte(0);
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// Send a ENTITY_METADATA packet with the slot info:
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WriteByte(PACKET_ENTITY_METADATA);
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WriteInt(a_Pickup.GetUniqueID());
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WriteByte(0xaa); // a slot value at index 10
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WriteItem(*a_Pickup.GetItem()); // TODO: Still not good, needs GZIP!
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WriteByte(0x7f); // End of metadata
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Flush();
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}
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61
source/Protocol/Protocol14x.h
Normal file
61
source/Protocol/Protocol14x.h
Normal file
@ -0,0 +1,61 @@
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// Protocol14x.h
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/*
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Interfaces to the 1.4.x protocol classes representing these protocols:
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- cProtocol142:
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- release 1.4.2 protocol (#47)
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- release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA)
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- release 1.4.5 protocol (same as 1.4.4)
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- cProtocol146:
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- release 1.4.6 protocol (#51)
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*/
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#pragma once
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#include "Protocol132.h"
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class cProtocol142 :
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public cProtocol132
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{
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typedef cProtocol132 super;
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public:
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cProtocol142(cClientHandle * a_Client);
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// Sending commands (alphabetically sorted):
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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// Specific packet parsers:
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virtual int ParseLocaleViewDistance(void) override;
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} ;
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class cProtocol146 :
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public cProtocol142
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{
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typedef cProtocol142 super;
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public:
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cProtocol146(cClientHandle * a_Client);
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
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} ;
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@ -9,7 +9,7 @@
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#include "ProtocolRecognizer.h"
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#include "Protocol125.h"
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#include "Protocol132.h"
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#include "Protocol142.h"
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#include "Protocol14x.h"
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#include "../ClientHandle.h"
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#include "../Root.h"
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#include "../World.h"
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@ -47,6 +47,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
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case PROTO_VERSION_1_3_2: return "1.3.2";
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case PROTO_VERSION_1_4_2: return "1.4.2";
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case PROTO_VERSION_1_4_4: return "1.4.4";
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case PROTO_VERSION_1_4_6: return "1.4.6";
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}
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ASSERT(!"Unknown protocol version");
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return Printf("Unknown protocol (%d)", a_ProtocolVersion);
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@ -415,10 +416,10 @@ void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
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void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ)
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void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ);
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m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_SpeedX, a_SpeedY, a_SpeedZ, a_Yaw, a_Pitch);
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}
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@ -593,6 +594,11 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
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m_Protocol = new cProtocol142(m_Client);
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return true;
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}
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case PROTO_VERSION_1_4_6:
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{
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m_Protocol = new cProtocol146(m_Client);
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return true;
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}
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}
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m_Protocol = new cProtocol125(m_Client);
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return true;
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@ -623,6 +629,7 @@ void cProtocolRecognizer::HandleServerPing(void)
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case PROTO_VERSION_1_4_2:
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case PROTO_VERSION_1_4_4:
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case PROTO_VERSION_1_4_6:
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{
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// The server list ping now has 1 more byte of "magic". Mojang just loves to complicate stuff.
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// http://wiki.vg/wiki/index.php?title=Protocol&oldid=3101#Server_List_Ping_.280xFE.29
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@ -18,8 +18,8 @@
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// Adjust these if a new protocol is added or an old one is removed:
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#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4"
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#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49"
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#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6"
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||||
#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51"
|
||||
|
||||
|
||||
|
||||
@ -37,8 +37,9 @@ public:
|
||||
PROTO_VERSION_1_3_2 = 39,
|
||||
PROTO_VERSION_1_4_2 = 47,
|
||||
PROTO_VERSION_1_4_4 = 49,
|
||||
PROTO_VERSION_1_4_6 = 51,
|
||||
|
||||
PROTO_VERSION_LATEST = PROTO_VERSION_1_4_4, // Keep this up to date, this serves as the default for PrimaryServerVersion
|
||||
PROTO_VERSION_LATEST = PROTO_VERSION_1_4_6, // Keep this up to date, this serves as the default for PrimaryServerVersion
|
||||
} ;
|
||||
|
||||
cProtocolRecognizer(cClientHandle * a_Client);
|
||||
@ -83,7 +84,7 @@ public:
|
||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
||||
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
||||
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ) override;
|
||||
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
|
||||
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
|
||||
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
||||
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
|
||||
|
Loading…
Reference in New Issue
Block a user