Renamed BLOCK_FACE constants to use the new coord-wise names.
The old names are still present, but deprecated.
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@ -43,16 +43,24 @@ extern bool g_BlockIsSolid[256];
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/// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets
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/// Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc
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enum
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enum eBlockFace
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{
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{
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BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
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BLOCK_FACE_NONE = -1, // Interacting with no block face - swinging the item in the air
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BLOCK_FACE_BOTTOM = 0, // Interacting with the bottom face of the block (YM)
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BLOCK_FACE_XM = 5, // Interacting with the X- face of the block
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BLOCK_FACE_TOP = 1, // Interacting with the top face of the block (YP)
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BLOCK_FACE_XP = 4, // Interacting with the X+ face of the block
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BLOCK_FACE_NORTH = 2, // Interacting with the northern face of the block (ZP)
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BLOCK_FACE_YM = 0, // Interacting with the Y- face of the block
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BLOCK_FACE_SOUTH = 3, // Interacting with the southern face of the block (ZM)
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BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
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BLOCK_FACE_WEST = 4, // Interacting with the western face of the block (XP)
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BLOCK_FACE_ZM = 3, // Interacting with the Z- face of the block
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BLOCK_FACE_EAST = 5, // Interacting with the eastern face of the block (XM)
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BLOCK_FACE_ZP = 2, // Interacting with the Z+ face of the block
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// Synonyms using the (deprecated) world directions:
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BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block
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BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
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BLOCK_FACE_NORTH = BLOCK_FACE_ZP, // Interacting with the northern face of the block
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BLOCK_FACE_SOUTH = BLOCK_FACE_ZM, // Interacting with the southern face of the block
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BLOCK_FACE_WEST = BLOCK_FACE_XP, // Interacting with the western face of the block
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BLOCK_FACE_EAST = BLOCK_FACE_XM, // Interacting with the eastern face of the block
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} ;
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} ;
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