Added cWorld:GetIniFileName() to the Lua API.
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 08/19/13 11:57:26.
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** Generated automatically by tolua++-1.0.92 on 08/21/13 10:18:57.
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*/
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#ifndef __cplusplus
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@ -8545,12 +8545,12 @@ static int tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00(lua_State* tolua_S)
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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double a_FoodSaturationLevel = ((double) tolua_tonumber(tolua_S,2,0));
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double a_FoodExhaustionLevel = ((double) tolua_tonumber(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodExhaustionLevel'", NULL);
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#endif
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{
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self->SetFoodExhaustionLevel(a_FoodSaturationLevel);
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self->SetFoodExhaustionLevel(a_FoodExhaustionLevel);
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}
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}
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return 0;
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@ -11982,6 +11982,38 @@ static int tolua_AllToLua_cWorld_GetName00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: GetIniFileName of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetIniFileName00
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static int tolua_AllToLua_cWorld_GetIniFileName00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIniFileName'", NULL);
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#endif
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{
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const AString tolua_ret = (const AString) self->GetIniFileName();
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tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GetIniFileName'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SaveAllChunks of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SaveAllChunks00
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static int tolua_AllToLua_cWorld_SaveAllChunks00(lua_State* tolua_S)
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@ -28132,6 +28164,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GrowSugarcane",tolua_AllToLua_cWorld_GrowSugarcane00);
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tolua_function(tolua_S,"GetBiomeAt",tolua_AllToLua_cWorld_GetBiomeAt00);
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tolua_function(tolua_S,"GetName",tolua_AllToLua_cWorld_GetName00);
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tolua_function(tolua_S,"GetIniFileName",tolua_AllToLua_cWorld_GetIniFileName00);
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tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cWorld_SaveAllChunks00);
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tolua_function(tolua_S,"QueueSaveAllChunks",tolua_AllToLua_cWorld_QueueSaveAllChunks00);
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tolua_function(tolua_S,"GetNumChunks",tolua_AllToLua_cWorld_GetNumChunks00);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 08/19/13 11:57:27.
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** Generated automatically by tolua++-1.0.92 on 08/21/13 10:18:58.
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*/
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/* Exported function */
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@ -451,22 +451,30 @@ public:
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void GrowTreeImage(const sSetBlockVector & a_Blocks);
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// tolua_begin
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/// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini
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bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false); // tolua_export
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bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false);
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/// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
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void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export
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void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
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void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); // tolua_export
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void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType);
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/// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
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void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export
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void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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int GetBiomeAt (int a_BlockX, int a_BlockZ); // tolua_export
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/// Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value
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int GetBiomeAt(int a_BlockX, int a_BlockZ);
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const AString & GetName(void) const { return m_WorldName; } // tolua_export
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/// Returns the name of the world
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const AString & GetName(void) const { return m_WorldName; }
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/// Returns the name of the world.ini file used by this world
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const AString & GetIniFileName(void) const {return m_IniFileName; }
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// tolua_end
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inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
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{
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