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Improved leaves a bit more.

Should fix #2058.
This commit is contained in:
Alexander Harkness 2015-05-18 13:32:47 +01:00 committed by Alexander Harkness
parent 007bac638b
commit aedf9d05cb

View File

@ -40,29 +40,41 @@ public:
{
cFastRandom rand;
// Old leaves - 3 bits contain display; new leaves - 1st bit, shifted left two for saplings to understand
if (rand.NextInt(20) == 0)
// There is a chance to drop a sapling that varies depending on the type of leaf broken.
// TODO: Take into account fortune for sapling drops.
int chance;
if ((m_BlockType == E_BLOCK_LEAVES) && ((a_BlockMeta & 0x03) == E_META_LEAVES_JUNGLE))
{
// Jungle leaves have a 2.5% chance of dropping a sapling.
chance = rand.NextInt(40);
}
else
{
// Other leaves have a 5% chance of dropping a sapling.
chance = rand.NextInt(20);
}
if (chance == 0)
{
a_Pickups.push_back(
cItem(
E_BLOCK_SAPLING,
1,
(m_BlockType == E_BLOCK_LEAVES) ? (a_BlockMeta & 0x03) : (2 << (a_BlockMeta & 0x01))
(m_BlockType == E_BLOCK_LEAVES) ? (a_BlockMeta & 0x03) : (4 + (a_BlockMeta & 0x01))
)
);
}
// 1 % chance of dropping an apple, if the leaves' type is Apple Leaves
// 0.5 % chance of dropping an apple, if the leaves' type is Apple Leaves
if ((m_BlockType == E_BLOCK_LEAVES) && ((a_BlockMeta & 0x03) == E_META_LEAVES_APPLE))
{
if (rand.NextInt(101) == 0)
if (rand.NextInt(200) == 0)
{
a_Pickups.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
}
}
}
virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);