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The motd is now loaded from a file in the root dir called motd.txt. You can easily edit the modt and add colors to it.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1647 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
nielsbreu@gmail.com 2013-07-05 19:56:32 +00:00
parent de5cec7419
commit ae22e2545d
2 changed files with 83 additions and 3 deletions

View File

@ -8,6 +8,7 @@ PLUGIN = {} -- Reference to own plugin object
BannedPlayersIni = {}
WhiteListIni = {}
BackCoords = {}
Messages = {}
LimitWorldsCuboid = {}
@ -122,6 +123,7 @@ function Initialize(Plugin)
Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
LoadMotd()
LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
return true
end

View File

@ -3,8 +3,86 @@ function HandleMOTDCommand( Split, Player )
return true
end
function LoadMotd()
local File = io.open("motd.txt", "r")
if not File then
CreateFile = io.open("motd.txt", "w")
CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands")
CreateFile:close()
else
File:close()
end
local Lines = 0
for _ in io.lines'motd.txt' do
Lines = Lines + 1
end
for line in io.lines("motd.txt") do
Split = StringSplit( line, " " )
local TempMessage = ""
for i=1, #Split do
if string.find( Split[i], "@" ) ~= nil then
local TempWord = ""
for I=1, string.len(Split[i]) do
if string.sub( Split[i], I, I ) == "@" then
local Color, Char = ReturnColor( string.sub( Split[i], I + 1, I + 1 ), 0 )
TempWord = TempWord .. Color
StopNextChar = true
else
if StopNextChar ~= true then
TempWord = TempWord .. string.sub( Split[i], I, I )
end
StopNextChar = false
end
end
TempMessage = TempMessage .. TempWord .. " "
else
TempMessage = TempMessage .. Split[i] .. " "
end
end
Messages[#Messages + 1] = TempMessage
end
end
function ShowMOTDTo( Player )
Player:SendMessage( cChatColor.Gold .. "Welcome to the MCServer test server!" );
Player:SendMessage( cChatColor.Gold .. "http://www.mcserver.org/" );
Player:SendMessage( cChatColor.Gold .. "Type /help for all commands" );
for I=1, #Messages do
Player:SendMessage(Messages[I])
end
end
function ReturnColor( Split, char )
if string.sub( Split, char + 1, char + 1 ) == "0" then
return cChatColor.Black, 0
elseif string.sub( Split, char + 1, char + 1 ) == "1" then
return cChatColor.Navy, 1
elseif string.sub( Split, char + 1, char + 1 ) == "2" then
return cChatColor.Green, 2
elseif string.sub( Split, char + 1, char + 1 ) == "3" then
return cChatColor.Blue, 3
elseif string.sub( Split, char + 1, char + 1 ) == "4" then
return cChatColor.Red, 4
elseif string.sub( Split, char + 1, char + 1 ) == "5" then
return cChatColor.Purple, 5
elseif string.sub( Split, char + 1, char + 1 ) == "6" then
return cChatColor.Gold, 6
elseif string.sub( Split, char + 1, char + 1 ) == "7" then
return cChatColor.LightGray, 7
elseif string.sub( Split, char + 1, char + 1 ) == "8" then
return cChatColor.Gray, 8
elseif string.sub( Split, char + 1, char + 1 ) == "9" then
return cChatColor.DarkPurple, 9
elseif string.sub( Split, char + 1, char + 1 ) == "a" then
return cChatColor.LightGreen, "a"
elseif string.sub( Split, char + 1, char + 1 ) == "b" then
return cChatColor.LightBlue, "b"
elseif string.sub( Split, char + 1, char + 1 ) == "c" then
return cChatColor.Rose, "c"
elseif string.sub( Split, char + 1, char + 1 ) == "d" then
return cChatColor.LightPurple, "d"
elseif string.sub( Split, char + 1, char + 1 ) == "e" then
return cChatColor.Yellow, "e"
elseif string.sub( Split, char + 1, char + 1 ) == "f" then
return cChatColor.White, "f"
else
return ""
end
end