ByteBuffer: Added support for reading unsigned shorts and ints.
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@ -344,12 +344,28 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value)
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bool cByteBuffer::ReadBEShort(short & a_Value)
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bool cByteBuffer::ReadBEShort(short & a_Value)
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{
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CHECK_THREAD
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CheckValid();
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NEEDBYTES(2);
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Int16 val;
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ReadBuf(&val, 2);
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val = ntohs(val);
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a_Value = *(reinterpret_cast<short *>(&val));
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return true;
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}
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bool cByteBuffer::ReadBEUInt16(UInt16 & a_Value)
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{
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{
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CHECK_THREAD
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CHECK_THREAD
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CheckValid();
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CheckValid();
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NEEDBYTES(2);
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NEEDBYTES(2);
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ReadBuf(&a_Value, 2);
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ReadBuf(&a_Value, 2);
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a_Value = (short)ntohs((u_short)a_Value);
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a_Value = ntohs(a_Value);
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return true;
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return true;
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}
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}
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@ -371,6 +387,20 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
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bool cByteBuffer::ReadBEUInt32(UInt32 & a_Value)
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{
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CHECK_THREAD
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CheckValid();
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NEEDBYTES(4);
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ReadBuf(&a_Value, 4);
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a_Value = ntohl(a_Value);
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return true;
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}
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bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
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bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
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{
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{
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CHECK_THREAD
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CHECK_THREAD
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@ -55,7 +55,9 @@ public:
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bool ReadChar (char & a_Value);
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bool ReadChar (char & a_Value);
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bool ReadByte (unsigned char & a_Value);
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bool ReadByte (unsigned char & a_Value);
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bool ReadBEShort (short & a_Value);
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bool ReadBEShort (short & a_Value);
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bool ReadBEUInt16 (UInt16 & a_Value);
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bool ReadBEInt (int & a_Value);
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bool ReadBEInt (int & a_Value);
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bool ReadBEUInt32 (UInt32 & a_Value);
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bool ReadBEInt64 (Int64 & a_Value);
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bool ReadBEInt64 (Int64 & a_Value);
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bool ReadBEFloat (float & a_Value);
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bool ReadBEFloat (float & a_Value);
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bool ReadBEDouble (double & a_Value);
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bool ReadBEDouble (double & a_Value);
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