diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index fc4186afc..ac9cf8b32 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -505,7 +505,7 @@ private: // Height of the entity (Y axis) double m_Height; - // If a player hunt a entity, the entity become a invulnerable of 20 ticks + // If a player hit a entity, the entity become a invulnerable of 20 ticks int m_InvulnerableTicks; } ; // tolua_export