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Revert "Withers now use the new invulnerable."

This reverts commit 619592b5a0.
This commit is contained in:
Howaner 2014-04-28 13:51:40 +02:00
parent 26e935cb20
commit acd2804f31
2 changed files with 26 additions and 10 deletions

View File

@ -10,10 +10,9 @@
cWither::cWither(void) : cWither::cWither(void) :
super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0), super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0),
m_IsSpawnInvulnerable(true) m_WitherInvulnerableTicks(220)
{ {
SetMaxHealth(300); SetMaxHealth(300);
SetInvulnerableTicks(220);
} }
@ -48,6 +47,11 @@ bool cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
return false; return false;
} }
if (m_WitherInvulnerableTicks > 0)
{
return false;
}
if (IsArmored() && (a_TDI.DamageType == dtRangedAttack)) if (IsArmored() && (a_TDI.DamageType == dtRangedAttack))
{ {
return false; return false;
@ -64,14 +68,21 @@ void cWither::Tick(float a_Dt, cChunk & a_Chunk)
{ {
super::Tick(a_Dt, a_Chunk); super::Tick(a_Dt, a_Chunk);
if (GetInvulnerableTicks() <= 0 && m_IsSpawnInvulnerable) if (m_WitherInvulnerableTicks > 0)
{ {
m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this); unsigned int NewTicks = m_WitherInvulnerableTicks - 1;
m_IsSpawnInvulnerable = false;
} if (NewTicks == 0)
else if (((GetInvulnerableTicks() % 10) == 0) && (GetInvulnerableTicks() > 10)) {
{ m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this);
Heal(10); }
m_WitherInvulnerableTicks = NewTicks;
if ((NewTicks % 10) == 0)
{
Heal(10);
}
} }
m_World->BroadcastEntityMetadata(*this); m_World->BroadcastEntityMetadata(*this);

View File

@ -17,6 +17,10 @@ public:
CLASS_PROTODEF(cWither); CLASS_PROTODEF(cWither);
unsigned int GetWitherInvulnerableTicks(void) const { return m_WitherInvulnerableTicks; }
void SetWitherInvulnerableTicks(unsigned int a_Ticks) { m_WitherInvulnerableTicks = a_Ticks; }
/** Returns whether the wither is invulnerable to arrows. */ /** Returns whether the wither is invulnerable to arrows. */
bool IsArmored(void) const; bool IsArmored(void) const;
@ -28,7 +32,8 @@ public:
private: private:
bool m_IsSpawnInvulnerable; /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */
unsigned int m_WitherInvulnerableTicks;
} ; } ;