Cleanup Protocol classes
* Visibility, static, ordering changes
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c18fe8aa45
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@ -35,7 +35,6 @@ public:
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protected:
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virtual UInt32 GetPacketID(ePacketType a_Packet) override;
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virtual Version GetProtocolVersion() override;
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virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
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virtual void HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer);
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@ -61,7 +60,6 @@ public:
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protected:
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virtual UInt32 GetPacketID(ePacketType a_Packet) override;
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virtual Version GetProtocolVersion() override;
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virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
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};
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@ -215,6 +215,42 @@ cProtocol::Version cProtocol_1_14::GetProtocolVersion()
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std::pair<short, short> cProtocol_1_14::GetItemFromProtocolID(UInt32 a_ProtocolID)
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{
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return PaletteUpgrade::ToItem(Palette_1_14::ToItem(a_ProtocolID));
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}
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UInt32 cProtocol_1_14::GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
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{
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return Palette_1_14::From(PaletteUpgrade::FromBlock(a_BlockType, a_Meta));
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}
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UInt32 cProtocol_1_14::GetProtocolItemType(short a_ItemID, short a_ItemDamage)
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{
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return Palette_1_14::From(PaletteUpgrade::FromItem(a_ItemID, a_ItemDamage));
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}
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UInt32 cProtocol_1_14::GetProtocolStatisticType(Statistic a_Statistic)
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{
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return Palette_1_14::From(a_Statistic);
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}
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bool cProtocol_1_14::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
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{
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if (m_State != 3)
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@ -253,39 +289,3 @@ void cProtocol_1_14::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer)
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void cProtocol_1_14::HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer)
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{
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}
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std::pair<short, short> cProtocol_1_14::GetItemFromProtocolID(UInt32 a_ProtocolID)
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{
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return PaletteUpgrade::ToItem(Palette_1_14::ToItem(a_ProtocolID));
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}
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UInt32 cProtocol_1_14::GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta)
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{
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return Palette_1_14::FromBlock(PaletteUpgrade::FromBlock(a_BlockType, a_Meta));
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}
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UInt32 cProtocol_1_14::GetProtocolItemType(short a_ItemID, short a_ItemDamage)
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{
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return Palette_1_14::FromItem(PaletteUpgrade::FromItem(a_ItemID, a_ItemDamage));
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}
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UInt32 cProtocol_1_14::GetProtocolStatisticType(Statistic a_Statistic)
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{
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return Palette_1_14::From(a_Statistic);
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}
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@ -42,17 +42,16 @@ protected:
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virtual UInt32 GetPacketID(ePacketType a_PacketType) override;
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virtual Version GetProtocolVersion() override;
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virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) override;
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virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override;
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virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) override;
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virtual UInt32 GetProtocolStatisticType(Statistic a_Statistic) override;
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virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
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virtual void HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) override;
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virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
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virtual void HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) override;
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virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) override;
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virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override;
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virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) override;
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virtual UInt32 GetProtocolStatisticType(Statistic a_Statistic) override;
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virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override {}
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virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override {}
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};
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@ -134,23 +134,6 @@ public:
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protected:
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AString m_ServerAddress;
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UInt16 m_ServerPort;
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AString m_AuthServerID;
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/** State of the protocol. 1 = status, 2 = login, 3 = game */
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UInt32 m_State;
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bool m_IsEncrypted;
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cAesCfb128Decryptor m_Decryptor;
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cAesCfb128Encryptor m_Encryptor;
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/** The logfile where the comm is logged, when g_ShouldLogComm is true */
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cFile m_CommLogFile;
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/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
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virtual void AddReceivedData(cByteBuffer & a_Buffer, const char * a_Data, size_t a_Size);
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@ -226,7 +209,7 @@ protected:
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/** Converts the BlockFace received by the protocol into eBlockFace constants.
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If the received value doesn't match any of our eBlockFace constants, BLOCK_FACE_NONE is returned. */
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eBlockFace FaceIntToBlockFace(Int32 a_FaceInt);
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static eBlockFace FaceIntToBlockFace(Int32 a_FaceInt);
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/** Sends the entity type and entity-dependent data required for the entity to initially spawn. */
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virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData);
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@ -246,6 +229,9 @@ protected:
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/** Writes the block entity data for the specified block entity into the packet. */
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virtual void WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_BlockEntity);
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/** State of the protocol. 1 = status, 2 = login, 3 = game */
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UInt32 m_State;
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private:
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/** Sends an entity teleport packet.
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@ -261,4 +247,18 @@ private:
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Protocols <= 1.12 use strings, hence this is a static as the string-mapping was append-only for the versions that used it.
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Returns an empty string, handled correctly by the client, for newer, unsupported statistics. */
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static const char * GetProtocolStatisticName(Statistic a_Statistic);
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AString m_ServerAddress;
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UInt16 m_ServerPort;
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AString m_AuthServerID;
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bool m_IsEncrypted;
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cAesCfb128Decryptor m_Decryptor;
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cAesCfb128Encryptor m_Encryptor;
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/** The logfile where the comm is logged, when g_ShouldLogComm is true */
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cFile m_CommLogFile;
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} ;
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@ -99,7 +99,7 @@ protected:
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/** Converts the hand parameter received by the protocol into eHand constants.
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If the received value doesn't match any of the know value, raise an assertion fail or return hMain. */
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eHand HandIntToEnum(Int32 a_Hand);
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static eHand HandIntToEnum(Int32 a_Hand);
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/** Sends the entity type and entity-dependent data required for the entity to initially spawn. */
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virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData) override;
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