Prevent container item duplication (#4476)
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@ -26,20 +26,6 @@ cBlockEntityWithItems::cBlockEntityWithItems(
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void cBlockEntityWithItems::Destroy(void)
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{
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// Drop the contents as pickups:
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ASSERT(m_World != nullptr);
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cItems Pickups;
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m_Contents.CopyToItems(Pickups);
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m_Contents.Clear();
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m_World->SpawnItemPickups(Pickups, m_Pos.x + 0.5, m_Pos.y + 0.5, m_Pos.z + 0.5); // Spawn in centre of block
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}
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void cBlockEntityWithItems::CopyFrom(const cBlockEntity & a_Src)
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void cBlockEntityWithItems::CopyFrom(const cBlockEntity & a_Src)
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{
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{
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super::CopyFrom(a_Src);
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super::CopyFrom(a_Src);
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@ -44,7 +44,6 @@ public: // tolua_export
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);
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);
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// cBlockEntity overrides:
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// cBlockEntity overrides:
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virtual void Destroy(void) override;
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virtual void CopyFrom(const cBlockEntity & a_Src) override;
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virtual void CopyFrom(const cBlockEntity & a_Src) override;
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// tolua_begin
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// tolua_begin
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