Player.h: Moved doxy-comments to Entity.h
Moved doxy-comments to the defining function in Entity.h rather than the overloaded functions in Player.h Comment for each function (instead of assumed encapsulating comments) @deprecated tag for ForceSetSpeed()
This commit is contained in:
parent
5e90976cd9
commit
aa7c82580f
@ -220,11 +220,18 @@ public:
|
||||
Vector3d m_Speed;
|
||||
|
||||
// tolua_begin
|
||||
/** Sets the speed of the entity and moves them in the given speed. */
|
||||
virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ);
|
||||
/** Sets the speed of the entity and moves them in the given speed. */
|
||||
void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); }
|
||||
|
||||
/** Sets the speed for the X axis */
|
||||
virtual void SetSpeedX (double a_SpeedX);
|
||||
/** Sets the speed for the Y axis */
|
||||
virtual void SetSpeedY (double a_SpeedY);
|
||||
/** Sets the speed for the Z axis */
|
||||
virtual void SetSpeedZ (double a_SpeedZ);
|
||||
|
||||
void SetWidth (double a_Width);
|
||||
|
||||
void AddPosX (double a_AddPosX);
|
||||
|
@ -191,14 +191,14 @@ public:
|
||||
// Sets the current gamemode, doesn't check validity, doesn't send update packets to client
|
||||
void LoginSetGameMode(eGameMode a_GameMode);
|
||||
|
||||
/** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */
|
||||
/** Forces the player to move in the given direction.
|
||||
* @deprecated Use SetSpeed instead.
|
||||
*/
|
||||
void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export
|
||||
|
||||
/** Sets the speed of the player and moves them in the given speed. */
|
||||
void SetSpeed (const Vector3d & a_Speed);
|
||||
virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
|
||||
|
||||
/** Sets the speed for the X, Y or Z axis */
|
||||
virtual void SetSpeedX (double a_SpeedX) override;
|
||||
virtual void SetSpeedY (double a_SpeedY) override;
|
||||
virtual void SetSpeedZ (double a_SpeedZ) override;
|
||||
|
Loading…
Reference in New Issue
Block a user