WSSAnvil: Fixed chunk data padding.
When the chunk data fit perfectly into the old space, an extra 4 KiB of padding zeroes were written, overwriting the next chunk. Fixes #1730.
This commit is contained in:
parent
5ee5a691b7
commit
a939e2ded9
@ -3136,8 +3136,11 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri
|
||||
|
||||
// Add padding to 4K boundary:
|
||||
size_t BytesWritten = a_Data.size() + MCA_CHUNK_HEADER_LENGTH;
|
||||
if (BytesWritten % 4096 != 0)
|
||||
{
|
||||
static const char Padding[4095] = {0};
|
||||
m_File.Write(Padding, 4096 - (BytesWritten % 4096));
|
||||
}
|
||||
|
||||
// Store the header:
|
||||
ChunkSize = ((u_long)a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number
|
||||
|
Loading…
Reference in New Issue
Block a user