Removed TimedWait from cEvent.
Unsupported on MacOS.
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7aabc1f5d8
commit
a80be25c92
@ -116,50 +116,3 @@ void cEvent::Set(void)
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cEvent::eWaitResult cEvent::Wait(int a_TimeoutMilliSec)
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{
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#ifdef _WIN32
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DWORD res = WaitForSingleObject(m_Event, (DWORD)a_TimeoutMilliSec);
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switch (res)
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{
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case WAIT_OBJECT_0:
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{
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// The semaphore was signalled
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return wrSignalled;
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}
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case WAIT_TIMEOUT:
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{
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// The timeout was hit
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return wrTimeout;
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}
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default:
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{
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LOGWARNING("cEvent: timed-waiting for the event failed: %d, GLE = %d. Continuing, but server may be unstable.", res, GetLastError());
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return wrError;
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}
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}
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#else
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timespec timeout;
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timeout.tv_sec = time(NULL) + a_TimeoutMilliSec / 1000;
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timeout.tv_nsec = (a_TimeoutMilliSec % 1000) * 1000000;
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int res = sem_timedwait(m_Event, &timeout);
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if (res == 0)
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{
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// The semaphore was signalled
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return wrSignalled;
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}
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int err = errno;
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if (err == ETIMEDOUT)
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{
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// The timeout was hit
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return wrTimeout;
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}
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LOGWARNING("cEvent: timed-waiting for the event failed: %i, errno = %i. Continuing, but server may be unstable.", res, err);
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return wrError;
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#endif
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}
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@ -19,22 +19,12 @@
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class cEvent
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{
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public:
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enum eWaitResult
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{
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wrSignalled,
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wrTimeout,
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wrError,
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} ;
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cEvent(void);
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~cEvent();
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void Wait(void);
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void Set (void);
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/// Waits for the semaphore with a timeout
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eWaitResult Wait(int a_TimeoutMilliSec);
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private:
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#ifdef _WIN32
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