BlockEntities: Removed the extra semicolon.
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186b2f3bd0
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@ -247,15 +247,16 @@ void cBeaconEntity::GiveEffects(void)
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}
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}
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public:
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public:
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cPlayerCallback(int a_Radius, int a_PosX, int a_PosY, int a_PosZ, cEntityEffect::eType a_PrimaryEffect, cEntityEffect::eType a_SecondaryEffect, short a_EffectLevel)
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cPlayerCallback(int a_Radius, int a_PosX, int a_PosY, int a_PosZ, cEntityEffect::eType a_PrimaryEffect, cEntityEffect::eType a_SecondaryEffect, short a_EffectLevel):
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: m_Radius(a_Radius)
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m_Radius(a_Radius),
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, m_PosX(a_PosX)
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m_PosX(a_PosX),
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, m_PosY(a_PosY)
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m_PosY(a_PosY),
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, m_PosZ(a_PosZ)
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m_PosZ(a_PosZ),
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, m_PrimaryEffect(a_PrimaryEffect)
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m_PrimaryEffect(a_PrimaryEffect),
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, m_SecondaryEffect(a_SecondaryEffect)
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m_SecondaryEffect(a_SecondaryEffect),
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, m_EffectLevel(a_EffectLevel)
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m_EffectLevel(a_EffectLevel)
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{};
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{
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}
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} PlayerCallback(Radius, m_PosX, m_PosY, m_PosZ, m_PrimaryEffect, SecondaryEffect, EffectLevel);
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} PlayerCallback(Radius, m_PosX, m_PosY, m_PosZ, m_PrimaryEffect, SecondaryEffect, EffectLevel);
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GetWorld()->ForEachPlayer(PlayerCallback);
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GetWorld()->ForEachPlayer(PlayerCallback);
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@ -32,7 +32,7 @@ class cBeaconEntity :
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public:
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public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cBeaconEntity);
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BLOCKENTITY_PROTODEF(cBeaconEntity)
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cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -29,7 +29,7 @@ class cBlockEntityWithItems :
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public:
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public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cBlockEntityWithItems);
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BLOCKENTITY_PROTODEF(cBlockEntityWithItems)
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cBlockEntityWithItems(
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cBlockEntityWithItems(
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BLOCKTYPE a_BlockType, // Type of the block that the entity represents
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BLOCKTYPE a_BlockType, // Type of the block that the entity represents
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@ -33,7 +33,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cChestEntity);
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BLOCKENTITY_PROTODEF(cChestEntity)
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/** Constructor used for normal operation */
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/** Constructor used for normal operation */
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cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);
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cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);
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@ -36,7 +36,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cCommandBlockEntity);
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BLOCKENTITY_PROTODEF(cCommandBlockEntity)
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/// Creates a new empty command block entity
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/// Creates a new empty command block entity
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cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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@ -17,7 +17,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cDispenserEntity);
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BLOCKENTITY_PROTODEF(cDispenserEntity)
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/** Constructor used for normal operation */
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/** Constructor used for normal operation */
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cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -45,7 +45,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cDropSpenserEntity);
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BLOCKENTITY_PROTODEF(cDropSpenserEntity)
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cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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virtual ~cDropSpenserEntity();
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virtual ~cDropSpenserEntity();
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@ -25,7 +25,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cDropperEntity);
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BLOCKENTITY_PROTODEF(cDropperEntity)
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/// Constructor used for normal operation
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/// Constructor used for normal operation
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cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cDropperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -18,7 +18,7 @@ class cEnderChestEntity :
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public:
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public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cEnderChestEntity);
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BLOCKENTITY_PROTODEF(cEnderChestEntity)
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cEnderChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cEnderChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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virtual ~cEnderChestEntity();
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virtual ~cEnderChestEntity();
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@ -36,7 +36,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cFlowerPotEntity);
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BLOCKENTITY_PROTODEF(cFlowerPotEntity)
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/** Creates a new flowerpot entity at the specified block coords. a_World may be nullptr */
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/** Creates a new flowerpot entity at the specified block coords. a_World may be nullptr */
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cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -38,7 +38,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cFurnaceEntity);
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BLOCKENTITY_PROTODEF(cFurnaceEntity)
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/** Constructor used for normal operation */
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/** Constructor used for normal operation */
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cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
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cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
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@ -31,7 +31,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cHopperEntity);
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BLOCKENTITY_PROTODEF(cHopperEntity)
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/// Constructor used for normal operation
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/// Constructor used for normal operation
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cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -26,7 +26,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cJukeboxEntity);
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BLOCKENTITY_PROTODEF(cJukeboxEntity)
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cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cJukeboxEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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virtual ~cJukeboxEntity();
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virtual ~cJukeboxEntity();
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@ -34,7 +34,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cMobHeadEntity);
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BLOCKENTITY_PROTODEF(cMobHeadEntity)
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/** Creates a new mob head entity at the specified block coords. a_World may be nullptr */
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/** Creates a new mob head entity at the specified block coords. a_World may be nullptr */
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cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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@ -40,7 +40,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cNoteEntity);
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BLOCKENTITY_PROTODEF(cNoteEntity)
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/// Creates a new note entity. a_World may be nullptr
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/// Creates a new note entity. a_World may be nullptr
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cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
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@ -34,7 +34,7 @@ public:
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// tolua_end
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// tolua_end
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BLOCKENTITY_PROTODEF(cSignEntity);
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BLOCKENTITY_PROTODEF(cSignEntity)
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/// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be nullptr
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/// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be nullptr
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cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
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cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
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