Fixed doxycomments of cWorld plant-growing code
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@ -1093,7 +1093,7 @@ void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
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void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, char a_SaplingMeta)
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void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_SaplingMeta)
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{
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cNoise Noise(m_Generator.GetSeed());
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sSetBlockVector Logs, Other;
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@ -1345,7 +1345,7 @@ void cWorld::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlock
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void cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType)
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void cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
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{
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MTRand Rand;
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m_ChunkMap->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, Rand);
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@ -438,13 +438,18 @@ public:
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/// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback
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bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback);
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void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
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void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, char a_SaplingMeta); // tolua_export
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void GrowTreeByBiome (int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
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void GrowTreeImage(const sSetBlockVector & a_Blocks);
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// tolua_begin
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/// Grows a tree at the specified coords, either from a sapling there, or based on the biome
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void GrowTree (int a_BlockX, int a_BlockY, int a_BlockZ);
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/// Grows a tree at the specified coords, based on the sapling meta provided
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void GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_SaplingMeta);
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/// Grows a tree at the specified coords, based on the biome in the place
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void GrowTreeByBiome (int a_BlockX, int a_BlockY, int a_BlockZ);
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/// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini
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bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false);
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@ -453,7 +458,7 @@ public:
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void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
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void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType);
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void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
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/// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
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void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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