From a5dd0e2b886261aeb04ca9cbbe981719dd97e99b Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 22:45:55 +0000 Subject: [PATCH] Fixed bed leave animation --- src/ClientHandle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index bcd0f7192..7511ab8b5 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1276,7 +1276,7 @@ void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID) } case 3: // Leave bed { - m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 3); + m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 2); break; } case 4: // Start sprinting