Fixed a few clang warnings.
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1bda9b0424
commit
a5c0600e6c
@ -1,8 +1,14 @@
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#pragma once
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#pragma once
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/** This interface is used to decouple block handlers from the cPluginManager dependancy through cWorld.
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The block handlers call this interface, which is then implemented by the specific classes that
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the caller provides.
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*/
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class cBlockPluginInterface
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class cBlockPluginInterface
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{
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{
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public:
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public:
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virtual ~cBlockPluginInterface() {}
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virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
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virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0;
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};
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};
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@ -209,7 +209,7 @@ public:
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void Add (const cItem & a_Item) {push_back(a_Item); }
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void Add (const cItem & a_Item) {push_back(a_Item); }
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void Delete(int a_Idx);
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void Delete(int a_Idx);
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void Clear (void) {clear(); }
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void Clear (void) {clear(); }
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int Size (void) {return size(); }
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size_t Size (void) {return size(); }
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void Set (int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDamage);
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void Set (int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDamage);
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void Add (short a_ItemType, char a_ItemCount, short a_ItemDamage)
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void Add (short a_ItemType, char a_ItemCount, short a_ItemDamage)
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@ -160,14 +160,14 @@ protected:
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inline void PropagateLight(
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inline void PropagateLight(
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NIBBLETYPE * a_Light,
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NIBBLETYPE * a_Light,
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int a_SrcIdx, int a_DstIdx,
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unsigned int a_SrcIdx, unsigned int a_DstIdx,
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int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
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int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
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)
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)
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{
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{
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ASSERT(a_SrcIdx >= 0);
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ASSERT(a_SrcIdx >= 0);
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ASSERT(a_SrcIdx < (int)ARRAYCOUNT(m_SkyLight));
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ASSERT(a_SrcIdx < ARRAYCOUNT(m_SkyLight));
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ASSERT(a_DstIdx >= 0);
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ASSERT(a_DstIdx >= 0);
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ASSERT(a_DstIdx < (int)ARRAYCOUNT(m_BlockTypes));
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ASSERT(a_DstIdx < ARRAYCOUNT(m_BlockTypes));
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if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + cBlockInfo::GetSpreadLightFalloff(m_BlockTypes[a_DstIdx]))
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if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + cBlockInfo::GetSpreadLightFalloff(m_BlockTypes[a_DstIdx]))
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{
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{
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@ -646,9 +646,9 @@ public:
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// Various queues length queries (cannot be const, they lock their CS):
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// Various queues length queries (cannot be const, they lock their CS):
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inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export
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inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export
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inline int GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export
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inline size_t GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export
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inline int GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export
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inline size_t GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export
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inline int GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export
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inline size_t GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export
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void InitializeSpawn(void);
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void InitializeSpawn(void);
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