Change comment formatting
This commit is contained in:
parent
c70886a712
commit
a56634799e
@ -889,35 +889,31 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
|
||||
((Distance.z > 0) && ((Distance.x / Distance.z) >= 1)) ||
|
||||
((Distance.z < 0) && ((Distance.x / Distance.z) <= 1))
|
||||
)
|
||||
// Moving -X +Z
|
||||
{
|
||||
// Moving -X +Z
|
||||
if ((-GetSpeedX() * 0.4 / sqrt(2)) < 0.01)
|
||||
// ~ speedX >= 0
|
||||
{
|
||||
// Immobile or not moving in the "right" direction. Give it a bump!
|
||||
// ~ SpeedX >= 0 Immobile or not moving in the "right" direction. Give it a bump!
|
||||
AddSpeedX(-4 / sqrt(2));
|
||||
AddSpeedZ(4 / sqrt(2));
|
||||
}
|
||||
else
|
||||
// ~ SpeedX < 0
|
||||
{
|
||||
// Moving in the "right" direction. Only accelerate it a bit.
|
||||
// ~ SpeedX < 0 Moving in the "right" direction. Only accelerate it a bit.
|
||||
SetSpeedX(GetSpeedX() * 0.4 / sqrt(2));
|
||||
SetSpeedZ(GetSpeedZ() * 0.4 / sqrt(2));
|
||||
}
|
||||
}
|
||||
else if ((GetSpeedX() * 0.4 / sqrt(2)) < 0.01)
|
||||
// Moving +X -Z
|
||||
// ~ SpeedX <= 0
|
||||
{
|
||||
// Immobile or not moving in the "right" direction
|
||||
// Moving +X -T
|
||||
// ~ SpeedX <= 0 Immobile or not moving in the "right" direction
|
||||
AddSpeedX(4 / sqrt(2));
|
||||
AddSpeedZ(-4 / sqrt(2));
|
||||
}
|
||||
else
|
||||
// ~ SpeedX > 0
|
||||
{
|
||||
// Moving in the "right" direction
|
||||
// ~ SpeedX > 0 Moving in the "right" direction
|
||||
SetSpeedX(GetSpeedX() * 0.4 / sqrt(2));
|
||||
SetSpeedZ(GetSpeedZ() * 0.4 / sqrt(2));
|
||||
}
|
||||
@ -942,35 +938,31 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
|
||||
((Distance.z > 0) && ((Distance.x / Distance.z) <= -1)) ||
|
||||
((Distance.z < 0) && ((Distance.x / Distance.z) >= -1))
|
||||
)
|
||||
// Moving +X +Z
|
||||
{
|
||||
// Moving +X +Z
|
||||
if ((GetSpeedX() * 0.4) < 0.01)
|
||||
// ~ SpeedX <= 0
|
||||
{
|
||||
// Immobile or not moving in the "right" direction
|
||||
// ~ SpeedX <= 0 Immobile or not moving in the "right" direction
|
||||
AddSpeedX(4 / sqrt(2));
|
||||
AddSpeedZ(4 / sqrt(2));
|
||||
}
|
||||
else
|
||||
// SpeedX > 0
|
||||
{
|
||||
// Moving in the "right" direction
|
||||
// ~ SpeedX > 0 Moving in the "right" direction
|
||||
SetSpeedX(GetSpeedX() * 0.4 / sqrt(2));
|
||||
SetSpeedZ(GetSpeedZ() * 0.4 / sqrt(2));
|
||||
}
|
||||
}
|
||||
else if ((-GetSpeedX() * 0.4) < 0.01)
|
||||
// Moving -X -Z
|
||||
// ~ SpeedX >= 0
|
||||
{
|
||||
// Immobile or not moving in the "right" direction
|
||||
// Moving -X -Z
|
||||
// ~ SpeedX >= 0 Immobile or not moving in the "right" direction
|
||||
AddSpeedX(-4 / sqrt(2));
|
||||
AddSpeedZ(-4 / sqrt(2));
|
||||
}
|
||||
else
|
||||
// ~ SpeedX < 0
|
||||
{
|
||||
// Moving in the "right" direction
|
||||
// ~ SpeedX < 0 Moving in the "right" direction
|
||||
SetSpeedX(GetSpeedX() * 0.4 / sqrt(2));
|
||||
SetSpeedZ(GetSpeedZ() * 0.4 / sqrt(2));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user