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Merge pull request #1177 from mc-server/ChestFix

Fixed Issue with Comparing agast the wrong chest, potentially causing crashes
This commit is contained in:
Mattes D 2014-07-14 16:29:56 +02:00
commit a4d9ccded4

View File

@ -368,13 +368,13 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
{
cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
if (Chest == NULL)
cChestEntity * MainChest = (cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
if (MainChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX, m_PosY + 1, m_PosZ);
return false;
}
if (MoveItemsFromGrid(*Chest))
if (MoveItemsFromGrid(*MainChest))
{
// Moved the item from the chest directly above the hopper
return true;
@ -403,20 +403,20 @@ bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
}
BLOCKTYPE Block = Neighbor->GetBlock(x, m_PosY + 1, z);
if (Block != Chest->GetBlockType())
if (Block != MainChest->GetBlockType())
{
// Not the same kind of chest
continue;
}
Chest = (cChestEntity *)Neighbor->GetBlockEntity(m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
if (Chest == NULL)
cChestEntity * SideChest = (cChestEntity *)Neighbor->GetBlockEntity(m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
if (SideChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
}
else
{
if (MoveItemsFromGrid(*Chest))
if (MoveItemsFromGrid(*SideChest))
{
return true;
}