Cleaned up cEntity's enums.
Several were obsoleted and unused, others weren't supposed to be exported to the Lua API.
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/06/13 15:12:14.
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** Generated automatically by tolua++-1.0.92 on 10/08/13 19:32:59.
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*/
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*/
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#ifndef __cplusplus
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#ifndef __cplusplus
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@ -29625,20 +29625,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_endmodule(tolua_S);
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tolua_endmodule(tolua_S);
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tolua_cclass(tolua_S,"cEntity","cEntity","",NULL);
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tolua_cclass(tolua_S,"cEntity","cEntity","",NULL);
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tolua_beginmodule(tolua_S,"cEntity");
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tolua_beginmodule(tolua_S,"cEntity");
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tolua_constant(tolua_S,"ENTITY_STATUS_HURT",cEntity::ENTITY_STATUS_HURT);
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tolua_constant(tolua_S,"ENTITY_STATUS_DEAD",cEntity::ENTITY_STATUS_DEAD);
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tolua_constant(tolua_S,"ENTITY_STATUS_WOLF_TAMING",cEntity::ENTITY_STATUS_WOLF_TAMING);
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tolua_constant(tolua_S,"ENTITY_STATUS_WOLF_TAMED",cEntity::ENTITY_STATUS_WOLF_TAMED);
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tolua_constant(tolua_S,"ENTITY_STATUS_WOLF_SHAKING",cEntity::ENTITY_STATUS_WOLF_SHAKING);
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tolua_constant(tolua_S,"ENTITY_STATUS_EATING_ACCEPTED",cEntity::ENTITY_STATUS_EATING_ACCEPTED);
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tolua_constant(tolua_S,"ENTITY_STATUS_SHEEP_EATING",cEntity::ENTITY_STATUS_SHEEP_EATING);
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tolua_constant(tolua_S,"FIRE_TICKS_PER_DAMAGE",cEntity::FIRE_TICKS_PER_DAMAGE);
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tolua_constant(tolua_S,"FIRE_DAMAGE",cEntity::FIRE_DAMAGE);
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tolua_constant(tolua_S,"LAVA_TICKS_PER_DAMAGE",cEntity::LAVA_TICKS_PER_DAMAGE);
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tolua_constant(tolua_S,"LAVA_DAMAGE",cEntity::LAVA_DAMAGE);
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tolua_constant(tolua_S,"BURN_TICKS_PER_DAMAGE",cEntity::BURN_TICKS_PER_DAMAGE);
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tolua_constant(tolua_S,"BURN_DAMAGE",cEntity::BURN_DAMAGE);
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tolua_constant(tolua_S,"BURN_TICKS",cEntity::BURN_TICKS);
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tolua_constant(tolua_S,"etEntity",cEntity::etEntity);
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tolua_constant(tolua_S,"etEntity",cEntity::etEntity);
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tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer);
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tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer);
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tolua_constant(tolua_S,"etPickup",cEntity::etPickup);
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tolua_constant(tolua_S,"etPickup",cEntity::etPickup);
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@ -29649,10 +29635,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
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tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
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tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
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tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
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tolua_constant(tolua_S,"etMob",cEntity::etMob);
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tolua_constant(tolua_S,"etMob",cEntity::etMob);
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tolua_constant(tolua_S,"eEntityType_Entity",cEntity::eEntityType_Entity);
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tolua_constant(tolua_S,"eEntityType_Player",cEntity::eEntityType_Player);
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tolua_constant(tolua_S,"eEntityType_Pickup",cEntity::eEntityType_Pickup);
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tolua_constant(tolua_S,"eEntityType_Mob",cEntity::eEntityType_Mob);
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tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
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tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
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tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
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tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
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tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
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tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/06/13 15:12:15.
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** Generated automatically by tolua++-1.0.92 on 10/08/13 19:32:59.
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*/
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*/
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/* Exported function */
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/* Exported function */
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@ -61,7 +61,26 @@ struct TakeDamageInfo
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// tolua_begin
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// tolua_begin
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class cEntity
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class cEntity
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{
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{
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public:
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public:
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enum eEntityType
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{
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etEntity, // For all other types
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etPlayer,
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etPickup,
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etMonster,
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etFallingBlock,
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etMinecart,
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etBoat,
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etTNT,
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etProjectile,
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// Common variations
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etMob = etMonster, // DEPRECATED, use etMonster instead!
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} ;
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// tolua_end
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enum
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enum
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{
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{
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ENTITY_STATUS_HURT = 2,
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ENTITY_STATUS_HURT = 2,
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@ -84,28 +103,6 @@ public:
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BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire
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BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire
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} ;
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} ;
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enum eEntityType
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{
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etEntity, // For all other types
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etPlayer,
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etPickup,
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etMonster,
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etFallingBlock,
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etMinecart,
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etBoat,
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etTNT,
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etProjectile,
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// DEPRECATED older constants, left over for compatibility reasons (plugins)
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etMob = etMonster, // DEPRECATED, use etMonster instead!
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eEntityType_Entity = etEntity,
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eEntityType_Player = etPlayer,
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eEntityType_Pickup = etPickup,
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eEntityType_Mob = etMob,
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} ;
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// tolua_end
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cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
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cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
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virtual ~cEntity();
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virtual ~cEntity();
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