Added delayed ticking to Lua API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@953 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/06/12 17:42:13.
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** Generated automatically by tolua++-1.0.92 on 10/13/12 10:55:10.
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*/
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#ifndef __cplusplus
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@ -11161,6 +11161,38 @@ static int tolua_AllToLua_cWorld_GetGameMode00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsPVPEnabled of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsPVPEnabled00
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static int tolua_AllToLua_cWorld_IsPVPEnabled00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPVPEnabled'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsPVPEnabled();
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsPVPEnabled'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: SetWorldTime of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetWorldTime00
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static int tolua_AllToLua_cWorld_SetWorldTime00(lua_State* tolua_S)
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@ -12629,6 +12661,45 @@ static int tolua_AllToLua_cWorld_GetStorageSaveQueueLength00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: QueueBlockForTick of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueBlockForTick00
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static int tolua_AllToLua_cWorld_QueueBlockForTick00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,6,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
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int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
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int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
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float a_TimeToWait = ((float) tolua_tonumber(tolua_S,5,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'QueueBlockForTick'", NULL);
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#endif
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{
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self->QueueBlockForTick(a_BlockX,a_BlockY,a_BlockZ,a_TimeToWait);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'QueueBlockForTick'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: CastThunderbolt of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_CastThunderbolt00
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static int tolua_AllToLua_cWorld_CastThunderbolt00(lua_State* tolua_S)
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@ -12863,6 +12934,44 @@ static int tolua_AllToLua_cWorld_GetMaxCactusHeight00(lua_State* tolua_S)
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: IsBlockDirectlyWatered of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsBlockDirectlyWatered00
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static int tolua_AllToLua_cWorld_IsBlockDirectlyWatered00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
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!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,5,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
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int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
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int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsBlockDirectlyWatered'", NULL);
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#endif
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{
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bool tolua_ret = (bool) self->IsBlockDirectlyWatered(a_BlockX,a_BlockY,a_BlockZ);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'IsBlockDirectlyWatered'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: Clear of class cInventory */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cInventory_Clear00
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static int tolua_AllToLua_cInventory_Clear00(lua_State* tolua_S)
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@ -22365,6 +22474,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_beginmodule(tolua_S,"cWorld");
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tolua_function(tolua_S,"GetTime",tolua_AllToLua_cWorld_GetTime00);
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tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cWorld_GetGameMode00);
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tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
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tolua_function(tolua_S,"SetWorldTime",tolua_AllToLua_cWorld_SetWorldTime00);
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tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cWorld_GetHeight00);
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tolua_function(tolua_S,"UnloadUnusedChunks",tolua_AllToLua_cWorld_UnloadUnusedChunks00);
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@ -22406,6 +22516,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetLightingQueueLength",tolua_AllToLua_cWorld_GetLightingQueueLength00);
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tolua_function(tolua_S,"GetStorageLoadQueueLength",tolua_AllToLua_cWorld_GetStorageLoadQueueLength00);
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tolua_function(tolua_S,"GetStorageSaveQueueLength",tolua_AllToLua_cWorld_GetStorageSaveQueueLength00);
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tolua_function(tolua_S,"QueueBlockForTick",tolua_AllToLua_cWorld_QueueBlockForTick00);
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tolua_function(tolua_S,"CastThunderbolt",tolua_AllToLua_cWorld_CastThunderbolt00);
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tolua_function(tolua_S,"SetWeather",tolua_AllToLua_cWorld_SetWeather00);
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tolua_function(tolua_S,"ChangeWeather",tolua_AllToLua_cWorld_ChangeWeather00);
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@ -22413,6 +22524,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"SetNextBlockTick",tolua_AllToLua_cWorld_SetNextBlockTick00);
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tolua_function(tolua_S,"GetMaxSugarcaneHeight",tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00);
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tolua_function(tolua_S,"GetMaxCactusHeight",tolua_AllToLua_cWorld_GetMaxCactusHeight00);
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tolua_function(tolua_S,"IsBlockDirectlyWatered",tolua_AllToLua_cWorld_IsBlockDirectlyWatered00);
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tolua_endmodule(tolua_S);
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tolua_cclass(tolua_S,"cInventory","cInventory","",NULL);
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tolua_beginmodule(tolua_S,"cInventory");
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 10/06/12 17:42:14.
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** Generated automatically by tolua++-1.0.92 on 10/13/12 10:55:10.
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*/
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/* Exported function */
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@ -1032,16 +1032,16 @@ int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ)
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void cWorld::SetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta )
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void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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if(a_BlockType == E_BLOCK_AIR)
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{
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BlockHandler(GetBlock(a_X, a_Y, a_Z))->OnDestroyed(this, a_X, a_Y, a_Z);
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BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(this, a_BlockX, a_BlockY, a_BlockZ);
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}
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m_ChunkMap->SetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta);
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m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
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GetSimulatorManager()->WakeUp(a_X, a_Y, a_Z);
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BlockHandler(a_BlockType)->OnPlaced(this, a_X, a_Y, a_Z, a_BlockMeta);
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GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ);
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BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
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}
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@ -2094,45 +2094,62 @@ void cWorld::GetChunkStats(int & a_NumValid, int & a_NumDirty, int & a_NumInLigh
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void cWorld::TickQueuedBlocks(float a_Dt)
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{
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if(m_BlockTickQueue.empty())
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if (m_BlockTickQueue.empty())
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{
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return;
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}
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m_BlockTickQueueCopy.clear();
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m_BlockTickQueue.swap(m_BlockTickQueueCopy);
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for(std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++)
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for (std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++)
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{
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BlockTickQueueItem *Block = (*itr);
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Block->ToWait -= a_Dt;
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if(Block->ToWait <= 0)
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if (Block->ToWait <= 0)
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{
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BlockHandler(GetBlock(Block->X, Block->Y, Block->Z))->OnUpdate(this, Block->X, Block->Y, Block->Z);
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delete Block; //We don´t have to remove it from the vector, this will happen automatically on the next tick
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}else{
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delete Block; //We don't have to remove it from the vector, this will happen automatically on the next tick
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}
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else
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{
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m_BlockTickQueue.push_back(Block); //Keep the block in the queue
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}
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}
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} // for itr - m_BlockTickQueueCopy[]
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}
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void cWorld::QueueBlockForTick(int a_X, int a_Y, int a_Z, float a_Time)
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void cWorld::QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_TimeToWait)
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{
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BlockTickQueueItem *Block = new BlockTickQueueItem;
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Block->X = a_X;
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Block->Y = a_Y;
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Block->Z = a_Z;
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Block->ToWait = a_Time;
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BlockTickQueueItem * Block = new BlockTickQueueItem;
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Block->X = a_BlockX;
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Block->Y = a_BlockY;
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Block->Z = a_BlockZ;
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Block->ToWait = a_TimeToWait;
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m_BlockTickQueue.push_back(Block);
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}
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bool cWorld::IsBlockDirectlyWatered(int a_X, int a_Y, int a_Z)
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bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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return IsBlockWater(GetBlock(a_X - 1, a_Y, a_Z))
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|| IsBlockWater(GetBlock(a_X + 1, a_Y, a_Z))
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|| IsBlockWater(GetBlock(a_X, a_Y, a_Z - 1))
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|| IsBlockWater(GetBlock(a_X, a_Y, a_Z + 1));
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return (
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IsBlockWater(GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ)) ||
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IsBlockWater(GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ)) ||
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IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1)) ||
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IsBlockWater(GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1))
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);
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}
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@ -381,7 +381,7 @@ public:
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float ToWait;
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};
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void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_Time);
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void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_TimeToWait); // tolua_export
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void CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); //tolua_export
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void SetWeather ( eWeather a_Weather ); //tolua_export
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@ -398,7 +398,7 @@ public:
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int GetMaxSugarcaneHeight(void) const { return m_MaxSugarcaneHeight; } // tolua_export
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int GetMaxCactusHeight (void) const { return m_MaxCactusHeight; } // tolua_export
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bool IsBlockDirectlyWatered(int a_X, int a_Y, int a_Z);
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bool IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
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private:
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