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a295e0c342
@ -87,9 +87,10 @@ public:
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virtual void SendTo(cClientHandle & a_Client) = 0;
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/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
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virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
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virtual bool Tick(float a_Dt, cChunk & a_Chunk)
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{
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UNUSED(a_Dt);
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UNUSED(a_Chunk);
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return false;
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}
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@ -529,6 +529,7 @@ void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner)
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/*
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NIBBLETYPE SkyLight = 0;
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NIBBLETYPE BlockLight = 0;
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*/
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@ -2898,3 +2899,11 @@ NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const
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#if !C_CHUNK_USE_INLINE
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# include "cChunk.inl.h"
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#endif
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