Implemented suggestions
- Reverted changes to WebAdmin.cpp IPv6 ports and Server.cpp server description + Added default value explicitly for HardCore value * Split PluginManager plugin defaults write to new function - Removed a commented block from BlockTorch and... + Added g_BlockIsTorchPlaceable to Defines.h
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0c2c803a16
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@ -166,19 +166,6 @@ public:
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}
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}
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/*
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virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
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{
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if (TorchCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace))
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{
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return true;
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}
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return (FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ) != BLOCK_FACE_BOTTOM);
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}
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*/
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virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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{
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char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
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char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
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@ -35,10 +35,15 @@ extern bool g_BlockPistonBreakable[256];
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/// Can this block hold snow atop?
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/// Can this block hold snow atop?
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extern bool g_BlockIsSnowable[256];
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extern bool g_BlockIsSnowable[256];
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/// Does this block require a tool to drop?
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extern bool g_BlockRequiresSpecialTool[256];
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extern bool g_BlockRequiresSpecialTool[256];
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/// Is this block solid (player cannot walk through)?
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extern bool g_BlockIsSolid[256];
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extern bool g_BlockIsSolid[256];
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/// Can torches be placed on this block?
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extern bool g_BlockIsTorchPlaceable[256];
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@ -118,13 +118,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
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unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
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unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
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if (KeyNum == -1)
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if (KeyNum == -1)
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{
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{
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a_SettingsIni.AddKeyName("Plugins");
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InsertDefaultPlugins(a_SettingsIni);
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
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a_SettingsIni.SetValue("Plugins", "Plugin", "Core");
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a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI");
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a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog");
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}
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}
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else if (NumPlugins > 0)
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else if (NumPlugins > 0)
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{
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{
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@ -163,6 +157,22 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
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void cPluginManager::InsertDefaultPlugins(cIniFile & a_SettingsIni)
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{
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a_SettingsIni.AddKeyName("Plugins");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=Debuggers");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=HookNotify");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=ChunkWorx");
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a_SettingsIni.AddKeyComment("Plugins", " Plugin=APIDump");
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a_SettingsIni.SetValue("Plugins", "Plugin", "Core");
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a_SettingsIni.SetValue("Plugins", "Plugin", "TransAPI");
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a_SettingsIni.SetValue("Plugins", "Plugin", "ChatLog");
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}
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void cPluginManager::Tick(float a_Dt)
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void cPluginManager::Tick(float a_Dt)
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{
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{
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while (!m_DisablePluginList.empty())
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while (!m_DisablePluginList.empty())
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@ -275,12 +275,14 @@ private:
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void ReloadPluginsNow(void);
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void ReloadPluginsNow(void);
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/// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini
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/// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini
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/// Used because cRoot otherwise overwrites any configuration generation here if cRoot's IniFile is not used
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void ReloadPluginsNow(cIniFile & a_SettingsIni);
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void ReloadPluginsNow(cIniFile & a_SettingsIni);
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/// Unloads all plugins
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/// Unloads all plugins
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void UnloadPluginsNow(void);
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void UnloadPluginsNow(void);
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/// Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini
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void InsertDefaultPlugins(cIniFile & a_SettingsIni);
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/// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again.
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/// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again.
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bool AddPlugin(cPlugin * a_Plugin);
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bool AddPlugin(cPlugin * a_Plugin);
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@ -195,9 +195,9 @@ void cServer::PlayerDestroying(const cPlayer * a_Player)
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bool cServer::InitServer(cIniFile & a_SettingsIni)
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bool cServer::InitServer(cIniFile & a_SettingsIni)
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{
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{
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m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - The Minecraft server in C++!").c_str();
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m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str();
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m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
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m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
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m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled");
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m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false);
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m_PlayerCount = 0;
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m_PlayerCount = 0;
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m_PlayerCountDiff = 0;
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m_PlayerCountDiff = 0;
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@ -103,7 +103,7 @@ bool cWebAdmin::Init(void)
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LOGD("Initialising WebAdmin...");
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LOGD("Initialising WebAdmin...");
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AString PortsIPv4 = m_IniFile.GetValueSet("WebAdmin", "Port", "8080");
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AString PortsIPv4 = m_IniFile.GetValueSet("WebAdmin", "Port", "8080");
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AString PortsIPv6 = m_IniFile.GetValueSet("WebAdmin", "Port-IPv6", "");
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AString PortsIPv6 = m_IniFile.GetValueSet("WebAdmin", "PortsIPv6", "");
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if (!m_HTTPServer.Initialize(PortsIPv4, PortsIPv6))
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if (!m_HTTPServer.Initialize(PortsIPv4, PortsIPv6))
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{
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{
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