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Split Broadcast Sound Effect function call in multiple lines.

This commit is contained in:
Howaner 2014-06-16 23:41:23 +02:00
parent b45e85a678
commit a1fd0b0335
2 changed files with 24 additions and 3 deletions

View File

@ -114,7 +114,14 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, 1);
// Broadcast successful hit sound
m_World->BroadcastSoundEffect("random.successful_hit", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
m_World->BroadcastSoundEffect(
"random.successful_hit",
(int)std::floor(GetPosX() * 8.0),
(int)std::floor(GetPosY() * 8.0),
(int)std::floor(GetPosZ() * 8.0),
0.5,
(float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)
);
Destroy();
}
@ -141,7 +148,14 @@ void cArrowEntity::CollectedBy(cPlayer * a_Dest)
m_bIsCollected = true;
cFastRandom Random;
m_World->BroadcastSoundEffect("random.pop", (int)std::floor(GetPosX() * 8.0), (int)std::floor(GetPosY() * 8), (int)std::floor(GetPosZ() * 8), 0.2F, ((Random.NextFloat(1.0F) - Random.NextFloat(1.0F)) * 0.7F + 1.0F) * 2.0F);
m_World->BroadcastSoundEffect(
"random.pop",
(int)std::floor(GetPosX() * 8.0),
(int)std::floor(GetPosY() * 8),
(int)std::floor(GetPosZ() * 8),
0.2F,
((Random.NextFloat(1.0F) - Random.NextFloat(1.0F)) * 0.7F + 1.0F) * 2.0F
);
}
}

View File

@ -70,7 +70,14 @@ public:
}
cFastRandom Random;
a_Player->GetWorld()->BroadcastSoundEffect("random.bow", (int)std::floor(a_Player->GetPosX() * 8.0), (int)std::floor(a_Player->GetPosY() * 8.0), (int)std::floor(a_Player->GetPosZ() * 8.0), 1.0F, 1.0F / (Random.NextFloat(1.0F) * 0.4F + 1.2F) + (float)Force * 0.5F);
a_Player->GetWorld()->BroadcastSoundEffect(
"random.bow",
(int)std::floor(a_Player->GetPosX() * 8.0),
(int)std::floor(a_Player->GetPosY() * 8.0),
(int)std::floor(a_Player->GetPosZ() * 8.0),
1.0F,
1.0F / (Random.NextFloat(1.0F) * 0.4F + 1.2F) + (float)Force * 0.5F
);
if (!a_Player->IsGameModeCreative())
{