diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 7bba82ca8..f3f187e66 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -455,7 +455,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); - m_Writer.AddByte("IsSitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); + m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor()); break; } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index a9c6a3475..ad15a093b 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1886,11 +1886,11 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N Monster->SetIsTame(true); } } - int IsSittingIdx = a_NBT.FindChildByName(a_TagIdx, "IsSitting"); - if (IsSittingIdx > 0) + int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting"); + if (SittingIdx > 0) { - bool IsSitting = ((a_NBT.GetByte(IsSittingIdx) == 1) ? true : false); - Monster->SetIsSitting(IsSitting); + bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false); + Monster->SetIsSitting(Sitting); } int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor"); if (CollarColorIdx > 0)