1
0

Fix Android builds (#4998)

Construct paths relative to the Cuberite sources with PROJECT_SOURCE_DIR, instead of wherever the first CMakeLists.txt file happened to be with CMAKE_SOURCE_DIR.

In Android's case, the latter was in a folder called android/ but that's not the root of the source tree, so any file path built off that root was wrong. This caused file-specific warnings exclusions to fail to apply.
This commit is contained in:
Tiger Wang 2020-10-15 10:35:44 +01:00 committed by GitHub
parent aee4778bf7
commit a145980795
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
16 changed files with 385 additions and 388 deletions

View File

@ -88,13 +88,10 @@ endif()
# Selectively disable warnings in the level where the target is created:
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Generated file has old-style casts, missing prototypes, and deprecated declarations
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp" PROPERTIES COMPILE_OPTIONS -Wno-everything)
set_source_files_properties("${PROJECT_SOURCE_DIR}/src/Bindings/Bindings.cpp" PROPERTIES COMPILE_OPTIONS -Wno-everything)
# File failed to follow NHS guidelines on handwashing and has not maintained good hygiene
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/IniFile.cpp" PROPERTIES COMPILE_OPTIONS -Wno-header-hygiene)
# Enforce BlockHandler handling all blocks in switch statements
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/Blocks/BlockHandler.cpp" PROPERTIES COMPILE_OPTIONS -Werror=switch)
set_source_files_properties("${PROJECT_SOURCE_DIR}/src/IniFile.cpp" PROPERTIES COMPILE_OPTIONS -Wno-header-hygiene)
endif()
if(${BUILD_TOOLS})

View File

@ -40,7 +40,7 @@ if [ -z "$THREADS" ]; then
THREADS="4"
fi
cd $BASEDIR
cd "$BASEDIR"
case "$1" in
@ -93,9 +93,9 @@ case "$1" in
;;
esac
mkdir -p $BUILDDIR
cd $BUILDDIR
"$CMAKE" $BASEDIR/../android -DCMAKE_TOOLCHAIN_FILE="$NDK/build/cmake/android.toolchain.cmake" \
mkdir -p "$BUILDDIR"
cd "$BUILDDIR"
"$CMAKE" "$BASEDIR/../android" -DCMAKE_TOOLCHAIN_FILE="$NDK/build/cmake/android.toolchain.cmake" \
-DANDROID_ABI="$1" \
-DANDROID_NATIVE_API_LEVEL="$APILEVEL" \
-DCMAKE_BUILD_TYPE="$TYPE" \

View File

@ -1,5 +1,5 @@
find_package(Threads REQUIRED)
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
# Define individual test executables:
@ -7,21 +7,21 @@ include_directories(${CMAKE_SOURCE_DIR}/src/)
add_executable(BlockStateTest
BlockStateTest.cpp
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/BlockState.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/BlockState.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
)
target_link_libraries(BlockStateTest fmt::fmt)
add_executable(BlockTypePaletteTest
BlockTypePaletteTest.cpp
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/BlockState.cpp
${CMAKE_SOURCE_DIR}/src/BlockTypePalette.cpp
${CMAKE_SOURCE_DIR}/src/JsonUtils.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp
${PROJECT_SOURCE_DIR}/src/BlockState.cpp
${PROJECT_SOURCE_DIR}/src/BlockTypePalette.cpp
${PROJECT_SOURCE_DIR}/src/JsonUtils.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/File.cpp
)
target_link_libraries(BlockTypePaletteTest fmt::fmt jsoncpp_lib)
@ -29,9 +29,9 @@ target_link_libraries(BlockTypePaletteTest fmt::fmt jsoncpp_lib)
add_executable(BlockTypeRegistryTest
BlockTypeRegistryTest.cpp
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/BlockTypeRegistry.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/BlockTypeRegistry.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
)
target_link_libraries(BlockTypeRegistryTest fmt::fmt Threads::Threads)
@ -39,14 +39,14 @@ target_link_libraries(BlockTypeRegistryTest fmt::fmt Threads::Threads)
add_executable(PalettedBlockAreaTest
PalettedBlockAreaTest.cpp
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/BlockState.cpp
${CMAKE_SOURCE_DIR}/src/BlockTypeRegistry.cpp
${CMAKE_SOURCE_DIR}/src/BlockTypePalette.cpp
${CMAKE_SOURCE_DIR}/src/Cuboid.cpp
${CMAKE_SOURCE_DIR}/src/JsonUtils.cpp
${CMAKE_SOURCE_DIR}/src/PalettedBlockArea.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/BlockState.cpp
${PROJECT_SOURCE_DIR}/src/BlockTypeRegistry.cpp
${PROJECT_SOURCE_DIR}/src/BlockTypePalette.cpp
${PROJECT_SOURCE_DIR}/src/Cuboid.cpp
${PROJECT_SOURCE_DIR}/src/JsonUtils.cpp
${PROJECT_SOURCE_DIR}/src/PalettedBlockArea.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
)
target_link_libraries(PalettedBlockAreaTest fmt::fmt jsoncpp_lib)

View File

@ -1,15 +1,15 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/BoundingBox.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/BoundingBox.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/BoundingBox.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${PROJECT_SOURCE_DIR}/src/BoundingBox.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
)
set (SRCS

View File

@ -1,14 +1,14 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/ByteBuffer.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/ByteBuffer.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (SHARED_HDRS
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/ByteBuffer.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/ByteBuffer.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
set (SRCS

View File

@ -1,6 +1,6 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
add_library(ChunkBuffer ${CMAKE_SOURCE_DIR}/src/ChunkData.cpp ${CMAKE_SOURCE_DIR}/src/StringUtils.cpp)
add_library(ChunkBuffer ${PROJECT_SOURCE_DIR}/src/ChunkData.cpp ${PROJECT_SOURCE_DIR}/src/StringUtils.cpp)
target_link_libraries(ChunkBuffer PUBLIC fmt::fmt)

View File

@ -1,18 +1,18 @@
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${CMAKE_SOURCE_DIR}/lib/jsoncpp/include)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/lib/jsoncpp/include)
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/CompositeChat.cpp
${CMAKE_SOURCE_DIR}/src/JsonUtils.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/CompositeChat.cpp
${PROJECT_SOURCE_DIR}/src/JsonUtils.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (SHARED_HDRS
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/CompositeChat.h
${CMAKE_SOURCE_DIR}/src/JsonUtils.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/CompositeChat.h
${PROJECT_SOURCE_DIR}/src/JsonUtils.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
set (SRCS

View File

@ -1,14 +1,14 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/FastRandom.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/FastRandom.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (SHARED_HDRS
../TestHelpers.h
${CMAKE_SOURCE_DIR}/src/FastRandom.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/FastRandom.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
set (SRCS

View File

@ -1,139 +1,139 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/mbedtls/include)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/mbedtls/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/BiomeDef.cpp
${CMAKE_SOURCE_DIR}/src/BlockArea.cpp
${CMAKE_SOURCE_DIR}/src/BlockInfo.cpp
${CMAKE_SOURCE_DIR}/src/BlockType.cpp
${CMAKE_SOURCE_DIR}/src/Cuboid.cpp
${CMAKE_SOURCE_DIR}/src/ChunkData.cpp
${CMAKE_SOURCE_DIR}/src/Defines.cpp
${CMAKE_SOURCE_DIR}/src/Enchantments.cpp
${CMAKE_SOURCE_DIR}/src/FastRandom.cpp
${CMAKE_SOURCE_DIR}/src/IniFile.cpp
${CMAKE_SOURCE_DIR}/src/ProbabDistrib.cpp
${CMAKE_SOURCE_DIR}/src/StringCompression.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/VoronoiMap.cpp
${PROJECT_SOURCE_DIR}/src/BiomeDef.cpp
${PROJECT_SOURCE_DIR}/src/BlockArea.cpp
${PROJECT_SOURCE_DIR}/src/BlockInfo.cpp
${PROJECT_SOURCE_DIR}/src/BlockType.cpp
${PROJECT_SOURCE_DIR}/src/Cuboid.cpp
${PROJECT_SOURCE_DIR}/src/ChunkData.cpp
${PROJECT_SOURCE_DIR}/src/Defines.cpp
${PROJECT_SOURCE_DIR}/src/Enchantments.cpp
${PROJECT_SOURCE_DIR}/src/FastRandom.cpp
${PROJECT_SOURCE_DIR}/src/IniFile.cpp
${PROJECT_SOURCE_DIR}/src/ProbabDistrib.cpp
${PROJECT_SOURCE_DIR}/src/StringCompression.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/VoronoiMap.cpp
${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp # Needed for PrefabPiecePool loading
${PROJECT_SOURCE_DIR}/src/Bindings/LuaState.cpp # Needed for PrefabPiecePool loading
${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp
${PROJECT_SOURCE_DIR}/src/Noise/Noise.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp # Needed for LuaState
${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp # Needed for LuaState
${PROJECT_SOURCE_DIR}/src/OSSupport/File.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
)
set (GENERATING_SRCS
${CMAKE_SOURCE_DIR}/src/Generating/BioGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Caves.cpp
${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
${CMAKE_SOURCE_DIR}/src/Generating/ChunkGenerator.cpp
${CMAKE_SOURCE_DIR}/src/Generating/CompoGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/CompoGenBiomal.cpp
${CMAKE_SOURCE_DIR}/src/Generating/ComposableGenerator.cpp
${CMAKE_SOURCE_DIR}/src/Generating/DistortedHeightmap.cpp
${CMAKE_SOURCE_DIR}/src/Generating/DungeonRoomsFinisher.cpp
${CMAKE_SOURCE_DIR}/src/Generating/EndGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/FinishGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/GridStructGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/HeiGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/MineShafts.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Noise3DGenerator.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PieceGeneratorBFSTree.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PieceStructuresGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PrefabStructure.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Ravines.cpp
${CMAKE_SOURCE_DIR}/src/Generating/RoughRavines.cpp
${CMAKE_SOURCE_DIR}/src/Generating/SinglePieceStructuresGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/StructGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Trees.cpp
${CMAKE_SOURCE_DIR}/src/Generating/TwoHeights.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VillageGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/BioGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Caves.cpp
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
${PROJECT_SOURCE_DIR}/src/Generating/ChunkGenerator.cpp
${PROJECT_SOURCE_DIR}/src/Generating/CompoGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/CompoGenBiomal.cpp
${PROJECT_SOURCE_DIR}/src/Generating/ComposableGenerator.cpp
${PROJECT_SOURCE_DIR}/src/Generating/DistortedHeightmap.cpp
${PROJECT_SOURCE_DIR}/src/Generating/DungeonRoomsFinisher.cpp
${PROJECT_SOURCE_DIR}/src/Generating/EndGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/FinishGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/GridStructGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/HeiGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/MineShafts.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Noise3DGenerator.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PieceGeneratorBFSTree.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PieceStructuresGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PrefabStructure.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Ravines.cpp
${PROJECT_SOURCE_DIR}/src/Generating/RoughRavines.cpp
${PROJECT_SOURCE_DIR}/src/Generating/SinglePieceStructuresGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/StructGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Trees.cpp
${PROJECT_SOURCE_DIR}/src/Generating/TwoHeights.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VillageGen.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/BiomeDef.h
${CMAKE_SOURCE_DIR}/src/BlockArea.h
${CMAKE_SOURCE_DIR}/src/BlockInfo.h
${CMAKE_SOURCE_DIR}/src/BlockType.h
${CMAKE_SOURCE_DIR}/src/Cuboid.h
${CMAKE_SOURCE_DIR}/src/ChunkData.h
${CMAKE_SOURCE_DIR}/src/ChunkDef.h
${CMAKE_SOURCE_DIR}/src/Defines.h
${CMAKE_SOURCE_DIR}/src/Enchantments.h
${CMAKE_SOURCE_DIR}/src/FastRandom.h
${CMAKE_SOURCE_DIR}/src/Globals.h
${CMAKE_SOURCE_DIR}/src/IniFile.h
${CMAKE_SOURCE_DIR}/src/ProbabDistrib.h
${CMAKE_SOURCE_DIR}/src/StringCompression.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${CMAKE_SOURCE_DIR}/src/VoronoiMap.h
${PROJECT_SOURCE_DIR}/src/BiomeDef.h
${PROJECT_SOURCE_DIR}/src/BlockArea.h
${PROJECT_SOURCE_DIR}/src/BlockInfo.h
${PROJECT_SOURCE_DIR}/src/BlockType.h
${PROJECT_SOURCE_DIR}/src/Cuboid.h
${PROJECT_SOURCE_DIR}/src/ChunkData.h
${PROJECT_SOURCE_DIR}/src/ChunkDef.h
${PROJECT_SOURCE_DIR}/src/Defines.h
${PROJECT_SOURCE_DIR}/src/Enchantments.h
${PROJECT_SOURCE_DIR}/src/FastRandom.h
${PROJECT_SOURCE_DIR}/src/Globals.h
${PROJECT_SOURCE_DIR}/src/IniFile.h
${PROJECT_SOURCE_DIR}/src/ProbabDistrib.h
${PROJECT_SOURCE_DIR}/src/StringCompression.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/VoronoiMap.h
${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h
${PROJECT_SOURCE_DIR}/src/Bindings/LuaState.h
${CMAKE_SOURCE_DIR}/src/Noise/Noise.h
${PROJECT_SOURCE_DIR}/src/Noise/Noise.h
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h
${CMAKE_SOURCE_DIR}/src/OSSupport/File.h
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.h
${PROJECT_SOURCE_DIR}/src/OSSupport/File.h
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
)
set (GENERATING_HDRS
${CMAKE_SOURCE_DIR}/src/Generating/BioGen.h
${CMAKE_SOURCE_DIR}/src/Generating/Caves.h
${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h
${CMAKE_SOURCE_DIR}/src/Generating/ChunkGenerator.h
${CMAKE_SOURCE_DIR}/src/Generating/CompoGen.h
${CMAKE_SOURCE_DIR}/src/Generating/CompoGenBiomal.h
${CMAKE_SOURCE_DIR}/src/Generating/ComposableGenerator.h
${CMAKE_SOURCE_DIR}/src/Generating/CompositedHeiGen.h
${CMAKE_SOURCE_DIR}/src/Generating/DistortedHeightmap.h
${CMAKE_SOURCE_DIR}/src/Generating/DungeonRoomsFinisher.h
${CMAKE_SOURCE_DIR}/src/Generating/EndGen.h
${CMAKE_SOURCE_DIR}/src/Generating/FinishGen.h
${CMAKE_SOURCE_DIR}/src/Generating/GridStructGen.h
${CMAKE_SOURCE_DIR}/src/Generating/HeiGen.h
${CMAKE_SOURCE_DIR}/src/Generating/IntGen.h
${CMAKE_SOURCE_DIR}/src/Generating/MineShafts.h
${CMAKE_SOURCE_DIR}/src/Generating/Noise3DGenerator.h
${CMAKE_SOURCE_DIR}/src/Generating/PieceGeneratorBFSTree.h
${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/PieceStructuresGen.h
${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/PrefabStructure.h
${CMAKE_SOURCE_DIR}/src/Generating/ProtIntGen.h
${CMAKE_SOURCE_DIR}/src/Generating/Ravines.h
${CMAKE_SOURCE_DIR}/src/Generating/RoughRavines.h
${CMAKE_SOURCE_DIR}/src/Generating/ShapeGen.cpp
${CMAKE_SOURCE_DIR}/src/Generating/SinglePieceStructuresGen.h
${CMAKE_SOURCE_DIR}/src/Generating/StructGen.h
${CMAKE_SOURCE_DIR}/src/Generating/Trees.h
${CMAKE_SOURCE_DIR}/src/Generating/TwoHeights.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${CMAKE_SOURCE_DIR}/src/Generating/VillageGen.h
${PROJECT_SOURCE_DIR}/src/Generating/BioGen.h
${PROJECT_SOURCE_DIR}/src/Generating/Caves.h
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.h
${PROJECT_SOURCE_DIR}/src/Generating/ChunkGenerator.h
${PROJECT_SOURCE_DIR}/src/Generating/CompoGen.h
${PROJECT_SOURCE_DIR}/src/Generating/CompoGenBiomal.h
${PROJECT_SOURCE_DIR}/src/Generating/ComposableGenerator.h
${PROJECT_SOURCE_DIR}/src/Generating/CompositedHeiGen.h
${PROJECT_SOURCE_DIR}/src/Generating/DistortedHeightmap.h
${PROJECT_SOURCE_DIR}/src/Generating/DungeonRoomsFinisher.h
${PROJECT_SOURCE_DIR}/src/Generating/EndGen.h
${PROJECT_SOURCE_DIR}/src/Generating/FinishGen.h
${PROJECT_SOURCE_DIR}/src/Generating/GridStructGen.h
${PROJECT_SOURCE_DIR}/src/Generating/HeiGen.h
${PROJECT_SOURCE_DIR}/src/Generating/IntGen.h
${PROJECT_SOURCE_DIR}/src/Generating/MineShafts.h
${PROJECT_SOURCE_DIR}/src/Generating/Noise3DGenerator.h
${PROJECT_SOURCE_DIR}/src/Generating/PieceGeneratorBFSTree.h
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.h
${PROJECT_SOURCE_DIR}/src/Generating/PieceStructuresGen.h
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.h
${PROJECT_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
${PROJECT_SOURCE_DIR}/src/Generating/PrefabStructure.h
${PROJECT_SOURCE_DIR}/src/Generating/ProtIntGen.h
${PROJECT_SOURCE_DIR}/src/Generating/Ravines.h
${PROJECT_SOURCE_DIR}/src/Generating/RoughRavines.h
${PROJECT_SOURCE_DIR}/src/Generating/ShapeGen.cpp
${PROJECT_SOURCE_DIR}/src/Generating/SinglePieceStructuresGen.h
${PROJECT_SOURCE_DIR}/src/Generating/StructGen.h
${PROJECT_SOURCE_DIR}/src/Generating/Trees.h
${PROJECT_SOURCE_DIR}/src/Generating/TwoHeights.h
${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.h
${PROJECT_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${PROJECT_SOURCE_DIR}/src/Generating/VillageGen.h
)
set (STUBS
@ -169,11 +169,11 @@ source_group("Generating" FILES ${GENERATING_HDRS} ${GENERATING_SRCS})
# BasicGeneratingTest:
add_executable(BasicGeneratorTest
BasicGeneratorTest.cpp
${CMAKE_SOURCE_DIR}/src/IniFile.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/Sha1Checksum.cpp
${PROJECT_SOURCE_DIR}/src/IniFile.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/Sha1Checksum.cpp
)
target_link_libraries(BasicGeneratorTest GeneratorTestingSupport mbedtls)
file(COPY "${CMAKE_SOURCE_DIR}/Server/items.ini" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
file(COPY "${PROJECT_SOURCE_DIR}/Server/items.ini" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
add_test(
NAME BasicGeneratorTest
COMMAND BasicGeneratorTest
@ -223,7 +223,7 @@ add_executable(PieceGeneratorBFSTree
target_link_libraries(PieceGeneratorBFSTree GeneratorTestingSupport)
add_test(
NAME PieceGeneratorBFSTree-test
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/Server/Prefabs/PieceStructures
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/Server/Prefabs/PieceStructures
COMMAND PieceGeneratorBFSTree
)

View File

@ -1,33 +1,33 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/mbedtls/include)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/mbedtls/include)
# Create a single HTTP library that contains all the HTTP code:
set (HTTP_SRCS
${CMAKE_SOURCE_DIR}/src/HTTP/EnvelopeParser.cpp
${CMAKE_SOURCE_DIR}/src/HTTP/HTTPMessage.cpp
${CMAKE_SOURCE_DIR}/src/HTTP/HTTPMessageParser.cpp
${CMAKE_SOURCE_DIR}/src/HTTP/TransferEncodingParser.cpp
${CMAKE_SOURCE_DIR}/src/HTTP/UrlClient.cpp
${CMAKE_SOURCE_DIR}/src/HTTP/UrlParser.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/EnvelopeParser.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/HTTPMessage.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/HTTPMessageParser.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/TransferEncodingParser.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/UrlClient.cpp
${PROJECT_SOURCE_DIR}/src/HTTP/UrlParser.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (HTTP_HDRS
${CMAKE_SOURCE_DIR}/src/HTTP/EnvelopeParser.h
${CMAKE_SOURCE_DIR}/src/HTTP/HTTPMessage.h
${CMAKE_SOURCE_DIR}/src/HTTP/HTTPMessageParser.h
${CMAKE_SOURCE_DIR}/src/HTTP/TransferEncodingParser.h
${CMAKE_SOURCE_DIR}/src/HTTP/UrlClient.h
${CMAKE_SOURCE_DIR}/src/HTTP/UrlParser.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/HTTP/EnvelopeParser.h
${PROJECT_SOURCE_DIR}/src/HTTP/HTTPMessage.h
${PROJECT_SOURCE_DIR}/src/HTTP/HTTPMessageParser.h
${PROJECT_SOURCE_DIR}/src/HTTP/TransferEncodingParser.h
${PROJECT_SOURCE_DIR}/src/HTTP/UrlClient.h
${PROJECT_SOURCE_DIR}/src/HTTP/UrlParser.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.cpp
)
add_library(HTTP

View File

@ -1,64 +1,64 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/BiomeDef.cpp
${CMAKE_SOURCE_DIR}/src/BlockArea.cpp
${CMAKE_SOURCE_DIR}/src/Cuboid.cpp
${CMAKE_SOURCE_DIR}/src/ChunkData.cpp
${CMAKE_SOURCE_DIR}/src/StringCompression.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/BiomeDef.cpp
${PROJECT_SOURCE_DIR}/src/BlockArea.cpp
${PROJECT_SOURCE_DIR}/src/Cuboid.cpp
${PROJECT_SOURCE_DIR}/src/ChunkData.cpp
${PROJECT_SOURCE_DIR}/src/StringCompression.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp
${PROJECT_SOURCE_DIR}/src/Bindings/LuaState.cpp
${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.cpp
${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp
${PROJECT_SOURCE_DIR}/src/Noise/Noise.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/File.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/BiomeDef.h
${CMAKE_SOURCE_DIR}/src/BlockArea.h
${CMAKE_SOURCE_DIR}/src/Cuboid.h
${CMAKE_SOURCE_DIR}/src/ChunkData.h
${CMAKE_SOURCE_DIR}/src/Globals.h
${CMAKE_SOURCE_DIR}/src/StringCompression.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/BiomeDef.h
${PROJECT_SOURCE_DIR}/src/BlockArea.h
${PROJECT_SOURCE_DIR}/src/Cuboid.h
${PROJECT_SOURCE_DIR}/src/ChunkData.h
${PROJECT_SOURCE_DIR}/src/Globals.h
${PROJECT_SOURCE_DIR}/src/StringCompression.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h
${PROJECT_SOURCE_DIR}/src/Bindings/LuaState.h
${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h
${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.h
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.h
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.h
${PROJECT_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.h
${PROJECT_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${CMAKE_SOURCE_DIR}/src/Noise/Noise.h
${PROJECT_SOURCE_DIR}/src/Noise/Noise.h
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h
${CMAKE_SOURCE_DIR}/src/OSSupport/File.h
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.h
${PROJECT_SOURCE_DIR}/src/OSSupport/File.h
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
)
set (SRCS
@ -78,8 +78,8 @@ endif()
if (MSVC)
# Add the MSVC-specific LeakFinder sources:
list (APPEND SHARED_SRCS ${CMAKE_SOURCE_DIR}/src/LeakFinder.cpp ${CMAKE_SOURCE_DIR}/src/StackWalker.cpp)
list (APPEND SHARED_HDRS ${CMAKE_SOURCE_DIR}/src/LeakFinder.h ${CMAKE_SOURCE_DIR}/src/StackWalker.h)
list (APPEND SHARED_SRCS ${PROJECT_SOURCE_DIR}/src/LeakFinder.cpp ${PROJECT_SOURCE_DIR}/src/StackWalker.cpp)
list (APPEND SHARED_HDRS ${PROJECT_SOURCE_DIR}/src/LeakFinder.h ${PROJECT_SOURCE_DIR}/src/StackWalker.h)
endif()
source_group("Shared" FILES ${SHARED_SRCS} ${SHARED_HDRS})

View File

@ -1,67 +1,67 @@
find_package(Threads REQUIRED)
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/BiomeDef.cpp
${CMAKE_SOURCE_DIR}/src/BlockArea.cpp
${CMAKE_SOURCE_DIR}/src/Cuboid.cpp
${CMAKE_SOURCE_DIR}/src/ChunkData.cpp
${CMAKE_SOURCE_DIR}/src/StringCompression.cpp
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${PROJECT_SOURCE_DIR}/src/StringCompression.cpp
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${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.cpp
${PROJECT_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
${PROJECT_SOURCE_DIR}/src/Generating/VerticalStrategy.cpp
${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp
${PROJECT_SOURCE_DIR}/src/Noise/Noise.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/File.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/BiomeDef.h
${CMAKE_SOURCE_DIR}/src/BlockArea.h
${CMAKE_SOURCE_DIR}/src/Cuboid.h
${CMAKE_SOURCE_DIR}/src/ChunkData.h
${CMAKE_SOURCE_DIR}/src/Globals.h
${CMAKE_SOURCE_DIR}/src/StringCompression.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/BiomeDef.h
${PROJECT_SOURCE_DIR}/src/BlockArea.h
${PROJECT_SOURCE_DIR}/src/Cuboid.h
${PROJECT_SOURCE_DIR}/src/ChunkData.h
${PROJECT_SOURCE_DIR}/src/Globals.h
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${PROJECT_SOURCE_DIR}/src/StringUtils.h
${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h
${PROJECT_SOURCE_DIR}/src/Bindings/LuaState.h
${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h
${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h
${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.h
${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.h
${PROJECT_SOURCE_DIR}/src/Generating/PiecePool.h
${PROJECT_SOURCE_DIR}/src/Generating/Prefab.h
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${PROJECT_SOURCE_DIR}/src/Generating/VerticalLimit.h
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${CMAKE_SOURCE_DIR}/src/Noise/Noise.h
${PROJECT_SOURCE_DIR}/src/Noise/Noise.h
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h
${CMAKE_SOURCE_DIR}/src/OSSupport/File.h
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.h
${PROJECT_SOURCE_DIR}/src/OSSupport/File.h
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
)
set (SRCS

View File

@ -1,53 +1,53 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/mbedtls/include)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/mbedtls/include)
find_package(Threads REQUIRED)
# Create a single Network library that contains all the networking code:
set (Network_SRCS
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/HostnameLookup.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/IPLookup.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/IsThread.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/NetworkInterfaceEnum.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/NetworkLookup.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/NetworkSingleton.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/ServerHandleImpl.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/TCPLinkImpl.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/CtrDrbgContext.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/CryptoKey.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/EntropyContext.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/SslConfig.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/SslContext.cpp
${CMAKE_SOURCE_DIR}/src/mbedTLS++/X509Cert.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/HostnameLookup.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/IPLookup.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/IsThread.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/NetworkInterfaceEnum.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/NetworkLookup.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/NetworkSingleton.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/ServerHandleImpl.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/TCPLinkImpl.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/CtrDrbgContext.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/CryptoKey.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/EntropyContext.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/SslConfig.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/SslContext.cpp
${PROJECT_SOURCE_DIR}/src/mbedTLS++/X509Cert.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (Network_HDRS
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h
${CMAKE_SOURCE_DIR}/src/OSSupport/GetAddressInfoError.h
${CMAKE_SOURCE_DIR}/src/OSSupport/HostnameLookup.h
${CMAKE_SOURCE_DIR}/src/OSSupport/IPLookup.h
${CMAKE_SOURCE_DIR}/src/OSSupport/IsThread.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Network.h
${CMAKE_SOURCE_DIR}/src/OSSupport/NetworkLookup.h
${CMAKE_SOURCE_DIR}/src/OSSupport/NetworkSingleton.h
${CMAKE_SOURCE_DIR}/src/OSSupport/ServerHandleImpl.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/TCPLinkImpl.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Queue.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/CtrDrbgContext.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/CryptoKey.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/EntropyContext.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/SslConfig.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/SslContext.h
${CMAKE_SOURCE_DIR}/src/mbedTLS++/X509Cert.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.h
${PROJECT_SOURCE_DIR}/src/OSSupport/GetAddressInfoError.h
${PROJECT_SOURCE_DIR}/src/OSSupport/HostnameLookup.h
${PROJECT_SOURCE_DIR}/src/OSSupport/IPLookup.h
${PROJECT_SOURCE_DIR}/src/OSSupport/IsThread.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Network.h
${PROJECT_SOURCE_DIR}/src/OSSupport/NetworkLookup.h
${PROJECT_SOURCE_DIR}/src/OSSupport/NetworkSingleton.h
${PROJECT_SOURCE_DIR}/src/OSSupport/ServerHandleImpl.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
${PROJECT_SOURCE_DIR}/src/OSSupport/TCPLinkImpl.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Queue.h
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/CtrDrbgContext.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/CryptoKey.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/EntropyContext.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/SslConfig.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/SslContext.h
${PROJECT_SOURCE_DIR}/src/mbedTLS++/X509Cert.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
add_library(Network

View File

@ -1,17 +1,17 @@
find_package(Threads REQUIRED)
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
# Create a single OSSupport library that contains all the OSSupport code used in the tests:
set (OSSupport_SRCS
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (OSSupport_HDRS
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${CMAKE_SOURCE_DIR}/src/Globals.h
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.h
${PROJECT_SOURCE_DIR}/src/OSSupport/Event.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/Globals.h
)
add_library(OSSupport
${OSSupport_SRCS}

View File

@ -1,57 +1,57 @@
include_directories(${CMAKE_SOURCE_DIR}/src/)
include_directories(SYSTEM ${CMAKE_SOURCE_DIR}/lib/)
include_directories(${PROJECT_SOURCE_DIR}/src/)
include_directories(SYSTEM ${PROJECT_SOURCE_DIR}/lib/)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/BiomeDef.cpp
${CMAKE_SOURCE_DIR}/src/BlockArea.cpp
${CMAKE_SOURCE_DIR}/src/Cuboid.cpp
${CMAKE_SOURCE_DIR}/src/ChunkData.cpp
${CMAKE_SOURCE_DIR}/src/StringCompression.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/BiomeDef.cpp
${PROJECT_SOURCE_DIR}/src/BlockArea.cpp
${PROJECT_SOURCE_DIR}/src/Cuboid.cpp
${PROJECT_SOURCE_DIR}/src/ChunkData.cpp
${PROJECT_SOURCE_DIR}/src/StringCompression.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp
${PROJECT_SOURCE_DIR}/src/Noise/Noise.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
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${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp
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${PROJECT_SOURCE_DIR}/src/OSSupport/File.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.cpp
${PROJECT_SOURCE_DIR}/src/OSSupport/WinStackWalker.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/BiomeDef.h
${CMAKE_SOURCE_DIR}/src/BlockArea.h
${CMAKE_SOURCE_DIR}/src/Cuboid.h
${CMAKE_SOURCE_DIR}/src/ChunkData.h
${CMAKE_SOURCE_DIR}/src/Globals.h
${CMAKE_SOURCE_DIR}/src/StringCompression.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/BiomeDef.h
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${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
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${CMAKE_SOURCE_DIR}/src/Generating/VerticalStrategy.h
${PROJECT_SOURCE_DIR}/src/Generating/ChunkDesc.h
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${PROJECT_SOURCE_DIR}/src/Generating/Prefab.h
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${CMAKE_SOURCE_DIR}/src/OSSupport/File.h
${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h
${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h
${CMAKE_SOURCE_DIR}/src/OSSupport/WinStackWalker.h
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${PROJECT_SOURCE_DIR}/src/OSSupport/File.h
${PROJECT_SOURCE_DIR}/src/OSSupport/GZipFile.h
${PROJECT_SOURCE_DIR}/src/OSSupport/StackTrace.h
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${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h
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${PROJECT_SOURCE_DIR}/src/WorldStorage/FastNBT.h
${PROJECT_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h
)
set (SRCS

View File

@ -1,11 +1,11 @@
set (SHARED_SRCS
${CMAKE_SOURCE_DIR}/src/UUID.cpp
${CMAKE_SOURCE_DIR}/src/StringUtils.cpp
${PROJECT_SOURCE_DIR}/src/UUID.cpp
${PROJECT_SOURCE_DIR}/src/StringUtils.cpp
)
set (SHARED_HDRS
${CMAKE_SOURCE_DIR}/src/UUID.h
${CMAKE_SOURCE_DIR}/src/StringUtils.h
${PROJECT_SOURCE_DIR}/src/UUID.h
${PROJECT_SOURCE_DIR}/src/StringUtils.h
)
set (SRCS
@ -19,8 +19,8 @@ add_executable(UUIDTest ${SRCS} ${SHARED_SRCS} ${SHARED_HDRS})
target_link_libraries(UUIDTest mbedcrypto fmt::fmt)
target_compile_definitions(UUIDTest PRIVATE TEST_GLOBALS=1)
target_include_directories(UUIDTest PRIVATE
${CMAKE_SOURCE_DIR}/src/
${CMAKE_SOURCE_DIR}/lib/mbedtls/include
${PROJECT_SOURCE_DIR}/src/
${PROJECT_SOURCE_DIR}/lib/mbedtls/include
)
add_test(NAME UUID-test COMMAND UUIDTest)