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Fix fence gate redstone simulator.

This commit is contained in:
Howaner 2014-06-17 00:22:57 +02:00
parent d6979ad95d
commit a10b716ba2

View File

@ -546,8 +546,7 @@ void cIncrementalRedstoneSimulator::HandleFenceGate(int a_RelBlockX, int a_RelBl
{
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
cChunkInterface ChunkInterface(m_World.GetChunkMap());
NIBBLETYPE MetaData = ChunkInterface.GetBlockMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ);
NIBBLETYPE MetaData = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ);
if (AreCoordsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ))
{