diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp index 4997910ed..dbccc9e6d 100644 --- a/source/Generating/CompoGen.cpp +++ b/source/Generating/CompoGen.cpp @@ -263,7 +263,7 @@ void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc) default: { // Fill with water, sand/dirt/clay mix and stone - if (m_Noise.CubicNoise2D(0.1f * (cChunkDef::Width * ChunkX + x), 0.1f * (cChunkDef::Width * ChunkZ + z)) < 0) + if (m_Noise.CubicNoise2D(0.3f * (cChunkDef::Width * ChunkX + x), 0.3f * (cChunkDef::Width * ChunkZ + z)) < 0) { FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes()); }