Some more changes to redstone.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@88 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -46,6 +46,8 @@ char before;
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switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead.
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{
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case E_BLOCK_REDSTONE_TORCH_ON:
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case E_BLOCK_REDSTONE_TORCH_OFF:
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case E_BLOCK_AIR:
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case E_BLOCK_PISTON_EXTENSION:
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case E_BLOCK_PISTON:
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@ -63,7 +65,8 @@ char before;
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m_Metadata = 0;
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m_Direction = 3;
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CalculatetRedstone( fillx, filly, fillz-1 );
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m_Direction = 4;
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m_Metadata = 0;
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CalculatetRedstone( fillx, filly-1, fillz );
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break;
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}
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case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire.
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@ -76,6 +79,8 @@ char before;
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CalculatetRedstone( fillx, filly, fillz+1 );
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m_Direction = 3;
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CalculatetRedstone( fillx, filly, fillz-1 );
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m_Metadata = 0;
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CalculatetRedstone( fillx, filly-1, fillz );
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m_Direction = 4;
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CalculatetRedstone( fillx+1, filly+1, fillz );
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@ -83,7 +88,7 @@ char before;
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CalculatetRedstone( fillx, filly+1, fillz+1 );
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CalculatetRedstone( fillx, filly+1, fillz-1 );
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m_Direction = 4;
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m_Direction = 5;
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CalculatetRedstone( fillx+1, filly-1, fillz );
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CalculatetRedstone( fillx-1, filly-1, fillz );
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CalculatetRedstone( fillx, filly-1, fillz+1 );
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@ -191,6 +196,7 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
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CalculatetRedstone(fillx,filly,fillz+1);
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}
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} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off
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//printf("found torch off\n");
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// no need to change meta here.
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@ -219,6 +225,7 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
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CalculatetRedstone( fillx, filly, fillz+1 );
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m_Direction = 3;
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CalculatetRedstone( fillx, filly, fillz-1 );
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CalculatetRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane
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m_Direction = 4;
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CalculatetRedstone( fillx+1, filly+1, fillz );
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@ -245,35 +252,30 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
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//printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz));
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if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east
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//m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx+1, filly, fillz) );
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m_World->m_RSList.push_back(fillx+1);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz);
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m_World->m_RSList.push_back(00000);
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}
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if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west
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//m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx-1, filly, fillz) );
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m_World->m_RSList.push_back(fillx-1);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz);
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m_World->m_RSList.push_back(00000);
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}
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south
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//m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz+1) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz+1);
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m_World->m_RSList.push_back(00000);
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}
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north
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//m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz-1) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz-1);
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m_World->m_RSList.push_back(00000);
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}
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if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top
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//m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly+1, fillz) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly+1);
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m_World->m_RSList.push_back(fillz);
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@ -287,35 +289,30 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
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//printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz));
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if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east
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//m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx+1, filly, fillz) );
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m_World->m_RSList.push_back(fillx+1);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz);
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m_World->m_RSList.push_back(11111);
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}
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if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west
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//m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx-1, filly, fillz) );
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m_World->m_RSList.push_back(fillx-1);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz);
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m_World->m_RSList.push_back(11111);
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}
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south
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//m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz+1) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz+1);
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m_World->m_RSList.push_back(11111);;
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}
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north
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//m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz-1) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly);
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m_World->m_RSList.push_back(fillz-1);
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m_World->m_RSList.push_back(11111);
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}
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if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top
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//m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly+1, fillz) );
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m_World->m_RSList.push_back(fillx);
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m_World->m_RSList.push_back(filly+1);
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m_World->m_RSList.push_back(fillz);
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@ -339,9 +336,14 @@ bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz )
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{
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if ( (int)m_World->GetBlock( fillx, filly-1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
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if ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
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if ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
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if ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
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if ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; }
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if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) > 0 ) ) { return true; }
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if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) > 0 ) ) { return true; }
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) > 0 ) ) { return true; }
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if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) > 0 ) ) { return true; }
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if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) > 0 ) ) { return true; }
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return false;
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}
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