Readded redstone lamp handler
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@ -48,6 +48,7 @@
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#include "BlockPumpkin.h"
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#include "BlockRail.h"
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#include "BlockRedstone.h"
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#include "BlockRedstoneLamp.h"
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#include "BlockRedstoneRepeater.h"
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#include "BlockRedstoneTorch.h"
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#include "BlockSand.h"
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@ -169,6 +170,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
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case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
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case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash
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case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
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