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Fixed Linux compilation, slight code cleanup

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1396 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-04-19 08:21:39 +00:00
parent 0ceadbe7e0
commit 9b9a37e507
9 changed files with 47 additions and 46 deletions

View File

@@ -266,10 +266,10 @@ void cProtocolRecognizer::SendEntityStatus(const cEntity & a_Entity, char a_Stat
void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iList a_BlocksAffected, float a_PlayerMotionX, float a_PlayerMotionY, float a_PlayerMotionZ)
void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, cVector3iArray a_BlocksAffected, const Vector3d & a_PlayerMotion)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotionX, a_PlayerMotionY,a_PlayerMotionZ);
m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion);
}