Moar view distance!
Let's blow up our computers! :D
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@ -56,8 +56,8 @@ public:
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#else
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static const int DEFAULT_VIEW_DISTANCE = 10;
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#endif
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static const int MAX_VIEW_DISTANCE = 15;
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static const int MIN_VIEW_DISTANCE = 3;
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static const int MAX_VIEW_DISTANCE = 32;
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static const int MIN_VIEW_DISTANCE = 1;
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cClientHandle(const cSocket * a_Socket, int a_ViewDistance);
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virtual ~cClientHandle();
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