diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 2cde3ac7b..41b9c5068 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -431,9 +431,7 @@ void cWorld::InitializeSpawn() int ChunkX = 0, ChunkY = 0, ChunkZ = 0; BlockToChunk( (int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ, ChunkX, ChunkY, ChunkZ ); - // DEBUG: - // int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is - int ViewDist = 5; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is + int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is LOG("Preparing spawn area in world \"%s\"", m_WorldName.c_str()); for (int x = 0; x < ViewDist; x++)