Fixed xofts issues
This commit is contained in:
parent
e9e2852ce1
commit
98e15a34a4
@ -2697,7 +2697,7 @@ bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata)
|
||||
a_Metadata.push_back(x);
|
||||
while (x != 0x7f)
|
||||
{
|
||||
//int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index
|
||||
// int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index
|
||||
int Type = ((unsigned)((unsigned char)x)) >> 5; // Upper 3 bits = type
|
||||
int Length = 0;
|
||||
switch (Type)
|
||||
|
@ -124,9 +124,7 @@ public:
|
||||
(z < Width) && (z > -1)
|
||||
)
|
||||
{
|
||||
return MakeIndexNoCheck(static_cast<unsigned int>(x),
|
||||
static_cast<unsigned int>(y),
|
||||
static_cast<unsigned int>(z));
|
||||
return MakeIndexNoCheck(x, y, z);
|
||||
}
|
||||
LOGERROR("cChunkDef::MakeIndex(): coords out of range: {%d, %d, %d}; returning fake index 0", x, y, z);
|
||||
ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!");
|
||||
@ -134,13 +132,13 @@ public:
|
||||
}
|
||||
|
||||
|
||||
inline static unsigned int MakeIndexNoCheck(unsigned int x, unsigned int y, unsigned int z)
|
||||
inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
|
||||
{
|
||||
#if AXIS_ORDER == AXIS_ORDER_XZY
|
||||
// For some reason, NOT using the Horner schema is faster. Weird.
|
||||
return x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width); // 1.2 is XZY
|
||||
return static_cast<unsigned int>(x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width)); // 1.2 is XZY
|
||||
#elif AXIS_ORDER == AXIS_ORDER_YZX
|
||||
return y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width); // 1.1 is YZX
|
||||
return static_cast<unsigned int>(y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width)); // 1.1 is YZX
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -168,9 +166,7 @@ public:
|
||||
ASSERT((a_X >= 0) && (a_X < Width));
|
||||
ASSERT((a_Y >= 0) && (a_Y < Height));
|
||||
ASSERT((a_Z >= 0) && (a_Z < Width));
|
||||
a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X),
|
||||
static_cast<unsigned int>(a_Y),
|
||||
static_cast<unsigned int>(a_Z))] = a_Type;
|
||||
a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)] = a_Type;
|
||||
}
|
||||
|
||||
|
||||
@ -186,9 +182,7 @@ public:
|
||||
ASSERT((a_X >= 0) && (a_X < Width));
|
||||
ASSERT((a_Y >= 0) && (a_Y < Height));
|
||||
ASSERT((a_Z >= 0) && (a_Z < Width));
|
||||
return a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X),
|
||||
static_cast<unsigned int>(a_Y),
|
||||
static_cast<unsigned int>(a_Z))];
|
||||
return a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)];
|
||||
}
|
||||
|
||||
|
||||
@ -246,9 +240,7 @@ public:
|
||||
{
|
||||
if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1))
|
||||
{
|
||||
unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x),
|
||||
static_cast<unsigned int>(y),
|
||||
static_cast<unsigned int>(z));
|
||||
unsigned int Index = MakeIndexNoCheck(x, y, z);
|
||||
return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
|
||||
}
|
||||
ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!");
|
||||
@ -282,9 +274,7 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x),
|
||||
static_cast<unsigned int>(y),
|
||||
static_cast<unsigned int>(z));
|
||||
unsigned int Index = MakeIndexNoCheck(x, y, z);
|
||||
a_Buffer[Index / 2] = static_cast<NIBBLETYPE>(
|
||||
(a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
|
||||
((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
|
||||
|
@ -294,7 +294,7 @@ AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8)
|
||||
a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size
|
||||
for (int i = 0; i < a_NumShorts; i++)
|
||||
{
|
||||
int c = GetBEShort(a_RawData + i*2);
|
||||
int c = GetBEShort(&a_RawData[i * 2]);
|
||||
if (c < 0x80)
|
||||
{
|
||||
a_UTF8.push_back((char)c);
|
||||
|
@ -510,7 +510,7 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si
|
||||
size_t size = m_Result.length();
|
||||
if ((cap - size) < (4 + a_NumElements * 4))
|
||||
{
|
||||
m_Result.reserve(size +4 + a_NumElements * 4);
|
||||
m_Result.reserve(size + 4 + (a_NumElements * 4));
|
||||
}
|
||||
m_Result.append((const char *)&len, 4);
|
||||
for (size_t i = 0; i < a_NumElements; i++)
|
||||
|
@ -91,6 +91,8 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
|
||||
{
|
||||
// Divide by four as data length returned in bytes
|
||||
int DataLength = a_NBT.GetDataLength(explosiontag);
|
||||
// round to the next highest multiple of four
|
||||
DataLength -= DataLength % 4;
|
||||
if (DataLength == 0)
|
||||
{
|
||||
continue;
|
||||
@ -105,6 +107,8 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
|
||||
else if (ExplosionName == "FadeColors")
|
||||
{
|
||||
int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
|
||||
// round to the next highest multiple of four
|
||||
DataLength -= DataLength % 4;
|
||||
if (DataLength == 0)
|
||||
{
|
||||
continue;
|
||||
|
Loading…
Reference in New Issue
Block a user