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Merge branch 'master' into ChangeToPolarSSL.

This commit is contained in:
madmaxoft 2014-01-23 23:46:51 +01:00
commit 98976de071
11 changed files with 254 additions and 198 deletions

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@ -1,24 +0,0 @@
cmake_minimum_required (VERSION 2.6)
project (MCServer)
# NOTE: This CMake file is processed only for Unix builds; Windows(MSVC) builds handle all the subfolders in /src in a single file, /src/CMakeLists.txt
include_directories ("${PROJECT_SOURCE_DIR}/../")
ADD_CUSTOM_COMMAND(
# add any new generated bindings here
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h
# command execuded to regerate bindings
COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
# add any new generation dependencies here
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/AllToLua.pkg tolua
)
#add cpp files here
add_library(Bindings PluginManager LuaState WebPlugin Bindings ManualBindings LuaWindow Plugin PluginLua WebPlugin)
target_link_libraries(Bindings lua sqlite tolualib)

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@ -1740,7 +1740,7 @@ bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback
{ {
// TODO: Implement locking for plugins // TODO: Implement locking for plugins
PluginMap::iterator itr = m_Plugins.find(a_PluginName); PluginMap::iterator itr = m_Plugins.find(a_PluginName);
if (itr == m_Plugins.end()) if ((itr == m_Plugins.end()) || (itr->second == NULL))
{ {
return false; return false;
} }

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@ -151,9 +151,13 @@ void cCommandBlockEntity::SendTo(cClientHandle & a_Client)
bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value) bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value)
{ {
m_Command = a_Value.get("Command", "").asString(); m_PosX = a_Value.get("x", 0).asInt();
m_PosY = a_Value.get("y", 0).asInt();
m_PosZ = a_Value.get("z", 0).asInt();
m_Command = a_Value.get("Command", "").asString();
m_LastOutput = a_Value.get("LastOutput", "").asString(); m_LastOutput = a_Value.get("LastOutput", "").asString();
m_Result = a_Value.get("SuccessCount", 0).asInt();
return true; return true;
} }
@ -164,9 +168,13 @@ bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value)
void cCommandBlockEntity::SaveToJson(Json::Value & a_Value) void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
{ {
a_Value["Command"] = m_Command; a_Value["x"] = m_PosX;
a_Value["y"] = m_PosY;
a_Value["z"] = m_PosZ;
a_Value["Command"] = m_Command;
a_Value["LastOutput"] = m_LastOutput; a_Value["LastOutput"] = m_LastOutput;
a_Value["SuccessCount"] = m_Result;
} }
@ -175,18 +183,24 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
void cCommandBlockEntity::Execute() void cCommandBlockEntity::Execute()
{ {
if (m_World != NULL)
{
if (!m_World->AreCommandBlocksEnabled())
{
return;
}
}
class CommandBlockOutCb : class CommandBlockOutCb :
public cCommandOutputCallback public cCommandOutputCallback
{ {
cCommandBlockEntity* m_CmdBlock; cCommandBlockEntity * m_CmdBlock;
public: public:
CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {} CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
virtual void Out(const AString & a_Text) virtual void Out(const AString & a_Text)
{ {
ASSERT(m_CmdBlock != NULL);
// Overwrite field // Overwrite field
m_CmdBlock->SetLastOutput(a_Text); m_CmdBlock->SetLastOutput(a_Text);
} }
@ -194,7 +208,7 @@ void cCommandBlockEntity::Execute()
LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str()); LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str());
cServer* Server = cRoot::Get()->GetServer(); cServer * Server = cRoot::Get()->GetServer();
Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb); Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb);

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@ -6,12 +6,67 @@ include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/")
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include") include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include")
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/polarssl/include") include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/polarssl/include")
set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating) set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating)
set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities) set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities)
if (NOT MSVC) if (NOT MSVC)
#Bindings needs to reference other folders so are done here
#lib dependecies are not included
set(BINDING_DEPENDECIES ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} ChunkDef.h BiomeDef.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} OSSupport/File.h Bindings/LuaFunctions.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/PluginManager.h Bindings/Plugin.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/PluginLua.h Bindings/WebPlugin.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Bindings/LuaWindow.h BlockID.h StringUtils.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Defines.h ChatColor.h ClientHandle.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Entity.h Entities/Floater.h )
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Pawn.h Entities/Player.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/Pickup.h Entities/ProjectileEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Entities/TNTEntity.h Entities/Effects.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Server.h World.h Inventory.h Enchantments.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Item.h ItemGrid.h BlockEntities/BlockEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/BlockEntityWithItems.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/ChestEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DropSpenserEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DispenserEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/DropperEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/FurnaceEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/HopperEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/JukeboxEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/NoteEntity.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockEntities/SignEntity.h WebAdmin.h Root.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Vector3f.h Vector3d.h Vector3i.h Matrix4f.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} Cuboid.h BoundingBox.h Tracer.h Group.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} BlockArea.h Generating/ChunkDesc.h)
set(BINDING_DEPENDECIES ${BINDING_DEPENDECIES} CraftingRecipes.h UI/Window.h Mobs/Monster.h)
include_directories(Bindings)
include_directories(.)
ADD_CUSTOM_COMMAND(
# add any new generated bindings here
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h
# command execuded to regerate bindings
COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/
# add any new generation dependencies here
DEPENDS ${BINDING_DEPENDECIES}
)
#add cpp files here
add_library(Bindings Bindings/PluginManager Bindings/LuaState Bindings/WebPlugin Bindings/Bindings Bindings/ManualBindings Bindings/LuaWindow Bindings/Plugin Bindings/PluginLua Bindings/WebPlugin)
target_link_libraries(Bindings lua sqlite tolualib)
set_directory_properties(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "Bindings.cpp Bindings.h")
foreach(folder ${FOLDERS}) foreach(folder ${FOLDERS})
add_subdirectory(${folder}) add_subdirectory(${folder})
endforeach(folder) endforeach(folder)
@ -45,6 +100,7 @@ else ()
# Add all subfolders as solution-folders: # Add all subfolders as solution-folders:
list(APPEND FOLDERS "Resources") list(APPEND FOLDERS "Resources")
list(APPEND FOLDERS "Bindings")
function(includefolder PATH) function(includefolder PATH)
FILE(GLOB FOLDER_FILES FILE(GLOB FOLDER_FILES
"${PATH}/*.cpp" "${PATH}/*.cpp"

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@ -610,25 +610,18 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
} }
} }
class cUpdateCommandBlock :
public cCommandBlockCallback
{
AString m_Command;
public:
cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {}
virtual bool Item(cCommandBlockEntity * a_CommandBlock) override
{
a_CommandBlock->SetCommand(m_Command);
return false;
}
} CmdBlockCB (Command);
cWorld * World = m_Player->GetWorld(); cWorld * World = m_Player->GetWorld();
World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB); if (World->AreCommandBlocksEnabled())
{
World->SetCommandBlockCommand(BlockX, BlockY, BlockZ, Command);
SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str())); SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str()));
}
else
{
SendChat(Printf("%s[INFO]%s Command blocks are not enabled on this server", cChatColor::Green.c_str(), cChatColor::White.c_str()));
}
} }

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@ -37,9 +37,9 @@ enum
{ {
PACKET_WINDOW_OPEN = 0x64, PACKET_WINDOW_OPEN = 0x64,
PACKET_PARTICLE_EFFECT = 0x3F, PACKET_PARTICLE_EFFECT = 0x3F,
PACKET_SCOREBOARD_OBJECTIVE = 0x3B, PACKET_SCOREBOARD_OBJECTIVE = 0xCE,
PACKET_SCORE_UPDATE = 0x3C, PACKET_SCORE_UPDATE = 0xCF,
PACKET_DISPLAY_OBJECTIVE = 0x3D PACKET_DISPLAY_OBJECTIVE = 0xD0
} ; } ;

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@ -22,6 +22,8 @@
#include "Entities/Player.h" #include "Entities/Player.h"
#include "Entities/TNTEntity.h" #include "Entities/TNTEntity.h"
#include "BlockEntities/CommandBlockEntity.h"
// Simulators: // Simulators:
#include "Simulator/SimulatorManager.h" #include "Simulator/SimulatorManager.h"
#include "Simulator/FloodyFluidSimulator.h" #include "Simulator/FloodyFluidSimulator.h"
@ -523,7 +525,7 @@ void cWorld::Start(void)
} }
m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema); m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema);
m_StorageCompressionFactor = IniFile.GetValueSetI ("Storage", "CompressionFactor", m_StorageCompressionFactor); m_StorageCompressionFactor = IniFile.GetValueSetI("Storage", "CompressionFactor", m_StorageCompressionFactor);
m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3); m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3);
m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3); m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3);
m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false); m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
@ -540,6 +542,7 @@ void cWorld::Start(void)
m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true); m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false); m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true); m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false);
m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode); m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode);
@ -2611,6 +2614,28 @@ bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString
bool cWorld::SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command)
{
class cUpdateCommandBlock : public cCommandBlockCallback
{
AString m_Command;
public:
cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {}
virtual bool Item(cCommandBlockEntity * a_CommandBlock) override
{
a_CommandBlock->SetCommand(m_Command);
return false;
}
} CmdBlockCB (a_Command);
return DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, CmdBlockCB);
}
void cWorld::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay) void cWorld::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay)
{ {
m_ChunkMap->ChunksStay(a_Chunks, a_Stay); m_ChunkMap->ChunksStay(a_Chunks, a_Stay);

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@ -296,6 +296,9 @@ public:
/** Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines() */ /** Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines() */
bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp
/** Sets the command block command. Returns true if command changed. */
bool SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command); // tolua_export
/** Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! */ /** Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! */
void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);
@ -512,6 +515,10 @@ public:
/// Returns the associated scoreboard instance /// Returns the associated scoreboard instance
cScoreboard & GetScoreBoard(void) { return m_Scoreboard; } cScoreboard & GetScoreBoard(void) { return m_Scoreboard; }
bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; }
void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; }
// tolua_end // tolua_end
inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ ) inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
@ -775,6 +782,8 @@ private:
bool m_IsSaplingBonemealable; bool m_IsSaplingBonemealable;
bool m_IsSugarcaneBonemealable; bool m_IsSugarcaneBonemealable;
bool m_bCommandBlocksEnabled;
cCriticalSection m_CSFastSetBlock; cCriticalSection m_CSFastSetBlock;
sSetBlockList m_FastSetBlockQueue; sSetBlockList m_FastSetBlockQueue;

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@ -666,6 +666,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break;
default: default:
{ {
ASSERT(!"Unhandled block entity saved into Anvil"); ASSERT(!"Unhandled block entity saved into Anvil");

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@ -13,11 +13,6 @@
#define SCOREBOARD_INFLATE_MAX 16 KiB
cScoreboardSerializer::cScoreboardSerializer(const AString & a_WorldName, cScoreboard* a_ScoreBoard) cScoreboardSerializer::cScoreboardSerializer(const AString & a_WorldName, cScoreboard* a_ScoreBoard)
: m_ScoreBoard(a_ScoreBoard) : m_ScoreBoard(a_ScoreBoard)
@ -37,37 +32,25 @@ cScoreboardSerializer::cScoreboardSerializer(const AString & a_WorldName, cScore
bool cScoreboardSerializer::Load(void) bool cScoreboardSerializer::Load(void)
{ {
cFile File; cFile File;
if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmRead))
if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmReadWrite))
{ {
return false; return false;
} }
AString Data; AString Data;
File.ReadRestOfFile(Data); File.ReadRestOfFile(Data);
File.Close(); File.Close();
char Uncompressed[SCOREBOARD_INFLATE_MAX]; AString Uncompressed;
z_stream strm; int res = UncompressStringGZIP(Data.data(), Data.size(), Uncompressed);
strm.zalloc = (alloc_func)NULL;
strm.zfree = (free_func)NULL; if (res != Z_OK)
strm.opaque = NULL;
inflateInit(&strm);
strm.next_out = (Bytef *)Uncompressed;
strm.avail_out = sizeof(Uncompressed);
strm.next_in = (Bytef *)Data.data();
strm.avail_in = Data.size();
int res = inflate(&strm, Z_FINISH);
inflateEnd(&strm);
if (res != Z_STREAM_END)
{ {
return false; return false;
} }
// Parse the NBT data: // Parse the NBT data:
cParsedNBT NBT(Uncompressed, strm.total_out); cParsedNBT NBT(Uncompressed.data(), Uncompressed.size());
if (!NBT.IsValid()) if (!NBT.IsValid())
{ {
// NBT Parsing failed // NBT Parsing failed
@ -85,11 +68,8 @@ bool cScoreboardSerializer::Save(void)
{ {
cFastNBTWriter Writer; cFastNBTWriter Writer;
Writer.BeginCompound("");
m_ScoreBoard->RegisterObjective("test","test",cObjective::E_TYPE_DUMMY)->AddScore("dot", 2);
SaveScoreboardToNBT(Writer); SaveScoreboardToNBT(Writer);
Writer.EndCompound();
Writer.Finish(); Writer.Finish();
#ifdef _DEBUG #ifdef _DEBUG
@ -97,12 +77,22 @@ bool cScoreboardSerializer::Save(void)
ASSERT(TestParse.IsValid()); ASSERT(TestParse.IsValid());
#endif // _DEBUG #endif // _DEBUG
gzFile gz = gzopen((FILE_IO_PREFIX + m_Path).c_str(), "wb"); cFile File;
if (gz != NULL) if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite))
{ {
gzwrite(gz, Writer.GetResult().data(), Writer.GetResult().size()); return false;
} }
gzclose(gz);
AString Compressed;
int res = CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
if (res != Z_OK)
{
return false;
}
File.Write(Compressed.data(), Compressed.size());
File.Close();
return true; return true;
} }
@ -113,7 +103,8 @@ bool cScoreboardSerializer::Save(void)
void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer) void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
{ {
a_Writer.BeginCompound("Data"); a_Writer.BeginCompound("data");
a_Writer.BeginList("Objectives", TAG_Compound); a_Writer.BeginList("Objectives", TAG_Compound);
for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it) for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it)
@ -130,7 +121,7 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
a_Writer.EndCompound(); a_Writer.EndCompound();
} }
a_Writer.EndList(); a_Writer.EndList(); // Objectives
a_Writer.BeginList("PlayerScores", TAG_Compound); a_Writer.BeginList("PlayerScores", TAG_Compound);
@ -151,7 +142,7 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
} }
} }
a_Writer.EndList(); a_Writer.EndList(); // PlayerScores
a_Writer.BeginList("Teams", TAG_Compound); a_Writer.BeginList("Teams", TAG_Compound);
@ -182,8 +173,7 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
a_Writer.EndCompound(); a_Writer.EndCompound();
} }
a_Writer.EndList(); a_Writer.EndList(); // Teams
a_Writer.EndCompound();
a_Writer.BeginCompound("DisplaySlots"); a_Writer.BeginCompound("DisplaySlots");
@ -196,7 +186,9 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_NAME); Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_NAME);
a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName()); a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName());
a_Writer.EndCompound(); a_Writer.EndCompound(); // DisplaySlots
a_Writer.EndCompound(); // Data
} }
@ -205,7 +197,7 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT) bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
{ {
int Data = a_NBT.FindChildByName(0, "Data"); int Data = a_NBT.FindChildByName(0, "data");
if (Data < 0) if (Data < 0)
{ {
return false; return false;
@ -347,7 +339,7 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
} }
} }
int DisplaySlots = a_NBT.FindChildByName(0, "DisplaySlots"); int DisplaySlots = a_NBT.FindChildByName(Data, "DisplaySlots");
if (DisplaySlots < 0) if (DisplaySlots < 0)
{ {
return false; return false;

View File

@ -10,6 +10,7 @@
#include "json/json.h" #include "json/json.h"
#include "../StringCompression.h" #include "../StringCompression.h"
#include "../BlockEntities/ChestEntity.h" #include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/JukeboxEntity.h"
@ -79,6 +80,7 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break; case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break;
case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break; case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break;
case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break; case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break;
case E_BLOCK_COMMAND_BLOCK: SaveInto = "CommandBlocks"; break;
default: default:
{ {
@ -263,126 +265,114 @@ bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk)
void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World) void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World)
{ {
// Load chests // Load chests:
Json::Value AllChests = a_Value.get("Chests", Json::nullValue); Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
if (!AllChests.empty()) if (!AllChests.empty())
{ {
for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr ) for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr )
{ {
Json::Value & Chest = *itr; std::auto_ptr<cChestEntity> ChestEntity(new cChestEntity(0, 0, 0, a_World));
cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World); if (!ChestEntity->LoadFromJson(*itr))
if (!ChestEntity->LoadFromJson( Chest ) )
{ {
LOGERROR("ERROR READING CHEST FROM JSON!" ); LOGWARNING("ERROR READING CHEST FROM JSON!" );
delete ChestEntity;
} }
else else
{ {
a_BlockEntities.push_back( ChestEntity ); a_BlockEntities.push_back(ChestEntity.release());
} }
} // for itr - AllChests[] } // for itr - AllChests[]
} }
// Load dispensers // Load dispensers:
Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue); Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue);
if( !AllDispensers.empty() ) for (Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr)
{ {
for( Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr ) std::auto_ptr<cDispenserEntity> DispenserEntity(new cDispenserEntity(0, 0, 0, a_World));
if (!DispenserEntity->LoadFromJson(*itr))
{ {
Json::Value & Dispenser = *itr; LOGWARNING("ERROR READING DISPENSER FROM JSON!" );
cDispenserEntity * DispenserEntity = new cDispenserEntity(0,0,0, a_World);
if( !DispenserEntity->LoadFromJson( Dispenser ) )
{
LOGERROR("ERROR READING DISPENSER FROM JSON!" );
delete DispenserEntity;
} }
else else
{ {
a_BlockEntities.push_back( DispenserEntity ); a_BlockEntities.push_back(DispenserEntity.release());
} }
} // for itr - AllDispensers[] } // for itr - AllDispensers[]
}
// Load furnaces // Load furnaces:
Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue); Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue);
if( !AllFurnaces.empty() ) for (Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr)
{ {
for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr )
{
Json::Value & Furnace = *itr;
// TODO: The block type and meta aren't correct, there's no way to get them here // TODO: The block type and meta aren't correct, there's no way to get them here
cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World); std::auto_ptr<cFurnaceEntity> FurnaceEntity(new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World));
if (!FurnaceEntity->LoadFromJson(Furnace)) if (!FurnaceEntity->LoadFromJson(*itr))
{ {
LOGERROR("ERROR READING FURNACE FROM JSON!" ); LOGWARNING("ERROR READING FURNACE FROM JSON!" );
delete FurnaceEntity;
} }
else else
{ {
a_BlockEntities.push_back(FurnaceEntity); a_BlockEntities.push_back(FurnaceEntity.release());
} }
} // for itr - AllFurnaces[] } // for itr - AllFurnaces[]
}
// Load signs // Load signs:
Json::Value AllSigns = a_Value.get("Signs", Json::nullValue); Json::Value AllSigns = a_Value.get("Signs", Json::nullValue);
if( !AllSigns.empty() ) for (Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr)
{ {
for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr ) std::auto_ptr<cSignEntity> SignEntity(new cSignEntity(E_BLOCK_SIGN_POST, 0, 0, 0, a_World));
if (!SignEntity->LoadFromJson(*itr))
{ {
Json::Value & Sign = *itr; LOGWARNING("ERROR READING SIGN FROM JSON!");
cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World);
if ( !SignEntity->LoadFromJson( Sign ) )
{
LOGERROR("ERROR READING SIGN FROM JSON!" );
delete SignEntity;
} }
else else
{ {
a_BlockEntities.push_back( SignEntity ); a_BlockEntities.push_back(SignEntity.release());
} }
} // for itr - AllSigns[] } // for itr - AllSigns[]
}
// Load note blocks // Load note blocks:
Json::Value AllNotes = a_Value.get("Notes", Json::nullValue); Json::Value AllNotes = a_Value.get("Notes", Json::nullValue);
if( !AllNotes.empty() )
{
for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr ) for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr )
{ {
Json::Value & Note = *itr; std::auto_ptr<cNoteEntity> NoteEntity(new cNoteEntity(0, 0, 0, a_World));
cNoteEntity * NoteEntity = new cNoteEntity(0, 0, 0, a_World); if (!NoteEntity->LoadFromJson(*itr))
if ( !NoteEntity->LoadFromJson( Note ) )
{ {
LOGERROR("ERROR READING NOTE BLOCK FROM JSON!" ); LOGWARNING("ERROR READING NOTE BLOCK FROM JSON!" );
delete NoteEntity;
} }
else else
{ {
a_BlockEntities.push_back( NoteEntity ); a_BlockEntities.push_back(NoteEntity.release());
} }
} // for itr - AllNotes[] } // for itr - AllNotes[]
}
// Load jukeboxes // Load jukeboxes:
Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue); Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue);
if( !AllJukeboxes.empty() )
{
for( Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr ) for( Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr )
{ {
Json::Value & Jukebox = *itr; std::auto_ptr<cJukeboxEntity> JukeboxEntity(new cJukeboxEntity(0, 0, 0, a_World));
cJukeboxEntity * JukeboxEntity = new cJukeboxEntity(0, 0, 0, a_World); if (!JukeboxEntity->LoadFromJson(*itr))
if ( !JukeboxEntity->LoadFromJson( Jukebox ) )
{ {
LOGERROR("ERROR READING JUKEBOX FROM JSON!" ); LOGWARNING("ERROR READING JUKEBOX FROM JSON!" );
delete JukeboxEntity;
} }
else else
{ {
a_BlockEntities.push_back( JukeboxEntity ); a_BlockEntities.push_back(JukeboxEntity.release());
} }
} // for itr - AllJukeboxes[] } // for itr - AllJukeboxes[]
// Load command blocks:
Json::Value AllCommandBlocks = a_Value.get("CommandBlocks", Json::nullValue);
for( Json::Value::iterator itr = AllCommandBlocks.begin(); itr != AllCommandBlocks.end(); ++itr )
{
std::auto_ptr<cCommandBlockEntity> CommandBlockEntity(new cCommandBlockEntity(0, 0, 0, a_World));
if (!CommandBlockEntity->LoadFromJson(*itr))
{
LOGWARNING("ERROR READING COMMAND BLOCK FROM JSON!" );
} }
else
{
a_BlockEntities.push_back(CommandBlockEntity.release());
}
} // for itr - AllCommandBlocks[]
} }