Added GetCropsPos and DidFindCrops functions.
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@ -29,12 +29,18 @@ public:
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CLASS_PROTODEF(cVillager);
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// Override functions
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virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
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virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
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// cVillager functions
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void HandleFarmer();
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bool IsBlockFarmable(BLOCKTYPE a_BlockType);
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// Get and set functions.
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int GetVilType(void) const { return m_Type; }
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Vector3i GetCropsPos(void) const { return m_CropsPos; }
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bool DidFindCrops(void) const { return m_DidFindCrops; }
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private:
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