Add TOLUA_EXPOSITION for readability
This commit is contained in:
parent
f89becc761
commit
96ce841417
@ -16,7 +16,7 @@ public:
|
||||
cCuboid(const Vector3i & a_p1, const Vector3i & a_p2) : p1(a_p1), p2(a_p2) {}
|
||||
cCuboid(int a_X1, int a_Y1, int a_Z1) : p1(a_X1, a_Y1, a_Z1), p2(a_X1, a_Y1, a_Z1) {}
|
||||
|
||||
#if 0 // tolua isn't aware of implicitly generated copy constructors
|
||||
#ifdef TOLUA_EXPOSITION // tolua isn't aware of implicitly generated copy constructors
|
||||
cCuboid(const cCuboid & a_Cuboid);
|
||||
#endif
|
||||
|
||||
|
@ -476,6 +476,10 @@ using cTickTimeLong = std::chrono::duration<Int64, cTickTime::period>;
|
||||
#define TOLUA_TEMPLATE_BIND(x)
|
||||
#endif
|
||||
|
||||
#ifdef TOLUA_EXPOSITION
|
||||
#error TOLUA_EXPOSITION should never actually be defined
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
14
src/Item.h
14
src/Item.h
@ -80,20 +80,10 @@ public:
|
||||
|
||||
// The constructor is disabled in code, because the compiler generates it anyway,
|
||||
// but it needs to stay because ToLua needs to generate the binding for it
|
||||
#if 0
|
||||
#ifdef TOLUA_EXPOSITION
|
||||
|
||||
/** Creates an exact copy of the item */
|
||||
cItem(const cItem & a_CopyFrom) :
|
||||
m_ItemType (a_CopyFrom.m_ItemType),
|
||||
m_ItemCount (a_CopyFrom.m_ItemCount),
|
||||
m_ItemDamage (a_CopyFrom.m_ItemDamage),
|
||||
m_Enchantments(a_CopyFrom.m_Enchantments),
|
||||
m_CustomName (a_CopyFrom.m_CustomName),
|
||||
m_Lore (a_CopyFrom.m_Lore),
|
||||
m_RepairCost (a_CopyFrom.m_RepairCost),
|
||||
m_FireworkItem(a_CopyFrom.m_FireworkItem)
|
||||
{
|
||||
}
|
||||
cItem(const cItem & a_CopyFrom);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -21,7 +21,7 @@ public:
|
||||
inline Vector3(T a_x, T a_y, T a_z) : x(a_x), y(a_y), z(a_z) {}
|
||||
|
||||
|
||||
#if 0 // Hardcoded copy constructors (tolua++ does not support function templates .. yet)
|
||||
#ifdef TOLUA_EXPOSITION // Hardcoded copy constructors (tolua++ does not support function templates .. yet)
|
||||
Vector3(const Vector3<float> & a_Rhs);
|
||||
Vector3(const Vector3<double> & a_Rhs);
|
||||
Vector3(const Vector3<int> & a_Rhs);
|
||||
|
Loading…
Reference in New Issue
Block a user