From 96759637e94ddbe0d6cbf11505a6c63c254786ff Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 28 Nov 2013 18:24:25 +0000 Subject: [PATCH] Fixed a bug with TNT waking simulators --- src/ChunkMap.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 7d5b61346..692f97ddf 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1674,9 +1674,9 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391): WakeUpSimulatorsInArea( - bx - ExplosionSizeInt, bx + ExplosionSizeInt + 1, + bx - ExplosionSizeInt - 1, bx + ExplosionSizeInt + 1, MinY, MaxY, - bz - ExplosionSizeInt, bz + ExplosionSizeInt + 1 + bz - ExplosionSizeInt - 1, bz + ExplosionSizeInt + 1 ); }