From 938bf1df69ae88ecdd85029d20bfd09d4fbf7618 Mon Sep 17 00:00:00 2001
From: Howaner <franzi.moos@googlemail.com>
Date: Sun, 10 Aug 2014 17:12:08 +0200
Subject: [PATCH] Changed comment.

---
 src/Blocks/BlockSlab.h | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index 49f00c88c..e67f0e8b3 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -119,9 +119,7 @@ public:
 			return;
 		}
 
-		/* Sends the slab back to the client.
-		The normal back sending adds the block face to the locations, but this don't work because the Y-Coordinate with the block face
-		is one higher than the real slab position. */
+		// Sends the slab back to the client. It's to refuse a doubleslab placement.
 		a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
 	}