ConstantBiome parsing now uses the string-to-biome conversion (#183)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@507 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -113,8 +113,13 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
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if (NoCaseCompare(BiomeGenName, "constant") == 0)
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if (NoCaseCompare(BiomeGenName, "constant") == 0)
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{
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{
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int Biome = a_IniFile.GetValueI("Generator", "ConstantBiome", biPlains);
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AString Biome = a_IniFile.GetValue("Generator", "ConstantBiome", "Plains");
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m_BiomeGen = new cBioGenConstant((EMCSBiome)Biome);
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EMCSBiome b = StringToBiome(Biome);
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if (b == -1)
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{
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b = biPlains;
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}
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m_BiomeGen = new cBioGenConstant(b);
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}
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}
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else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
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else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
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{
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{
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