Added Sebi's changes to pistons and item drops.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@72 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
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@ -35,7 +35,7 @@ enum ENUM_BLOCK_ID
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E_BLOCK_STICKY_PISTON = 29,
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E_BLOCK_STICKY_PISTON = 29,
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E_BLOCK_COBWEB = 30,
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E_BLOCK_COBWEB = 30,
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E_BLOCK_TALL_GRASS = 31,
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E_BLOCK_TALL_GRASS = 31,
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E_BLOCK_DEAD_BRUSH = 32,
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E_BLOCK_DEAD_BUSH = 32,
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E_BLOCK_PISTON = 33,
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E_BLOCK_PISTON = 33,
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E_BLOCK_PISTON_EXTENSION = 34,
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E_BLOCK_PISTON_EXTENSION = 34,
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E_BLOCK_WHITE_CLOTH = 35,
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E_BLOCK_WHITE_CLOTH = 35,
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@ -358,7 +358,7 @@ enum ENUM_ITEM_ID
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E_ITEM_COOKIE = 357,
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E_ITEM_COOKIE = 357,
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E_ITEM_MAP = 358,
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E_ITEM_MAP = 358,
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E_ITEM_SHEARS = 359,
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E_ITEM_SHEARS = 359,
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E_ITEM_MELON_SLICES = 360,
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E_ITEM_MELON_SLICE = 360,
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E_ITEM_PUMPKIN_SEEDS = 361,
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E_ITEM_PUMPKIN_SEEDS = 361,
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E_ITEM_MELON_SEEDS = 362,
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E_ITEM_MELON_SEEDS = 362,
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E_ITEM_RAW_BEEF = 363,
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E_ITEM_RAW_BEEF = 363,
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@ -13,12 +13,24 @@ ENUM_ITEM_ID cBlockToPickup::ToPickup( unsigned char a_BlockID, ENUM_ITEM_ID a_U
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return E_ITEM_COBBLESTONE;
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return E_ITEM_COBBLESTONE;
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case E_BLOCK_GRASS:
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case E_BLOCK_GRASS:
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return E_ITEM_DIRT;
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return E_ITEM_DIRT;
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case E_BLOCK_GLASS:
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return E_ITEM_EMPTY;
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case E_BLOCK_DIRT:
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case E_BLOCK_DIRT:
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return E_ITEM_DIRT;
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return E_ITEM_DIRT;
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case E_BLOCK_LOG:
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case E_BLOCK_LOG:
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return E_ITEM_LOG;
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return E_ITEM_LOG;
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case E_BLOCK_LEAVES:
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if( a_UsedItemID == E_ITEM_SHEARS )
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return E_ITEM_LEAVES;
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else
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return E_ITEM_EMPTY;
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case E_BLOCK_COAL_ORE:
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case E_BLOCK_COAL_ORE:
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return E_ITEM_COAL;
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return E_ITEM_COAL;
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case E_BLOCK_LAPIS_ORE:
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return E_ITEM_DYE;
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case E_BLOCK_REDSTONE_ORE_GLOWING:
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case E_BLOCK_REDSTONE_ORE:
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return E_ITEM_REDSTONE_DUST;
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case E_BLOCK_DIAMOND_ORE:
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case E_BLOCK_DIAMOND_ORE:
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return E_ITEM_DIAMOND;
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return E_ITEM_DIAMOND;
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case E_BLOCK_IRON_BLOCK:
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case E_BLOCK_IRON_BLOCK:
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@ -30,6 +42,12 @@ ENUM_ITEM_ID cBlockToPickup::ToPickup( unsigned char a_BlockID, ENUM_ITEM_ID a_U
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case E_BLOCK_SIGN_POST:
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case E_BLOCK_SIGN_POST:
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case E_BLOCK_WALLSIGN:
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case E_BLOCK_WALLSIGN:
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return E_ITEM_SIGN;
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return E_ITEM_SIGN;
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case E_BLOCK_REDSTONE_WIRE:
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return E_ITEM_REDSTONE_DUST;
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case E_BLOCK_REDSTONE_TORCH_OFF:
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return E_ITEM_REDSTONE_TORCH_ON;
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case E_BLOCK_MELON:
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return E_ITEM_MELON_SLICE;
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default:
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default:
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return (ENUM_ITEM_ID)a_BlockID;
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return (ENUM_ITEM_ID)a_BlockID;
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}
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}
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@ -516,6 +516,16 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
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PickupItem.m_ItemID = PickupID;
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PickupItem.m_ItemID = PickupID;
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PickupItem.m_ItemHealth = MetaData;
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PickupItem.m_ItemHealth = MetaData;
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PickupItem.m_ItemCount = 1;
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PickupItem.m_ItemCount = 1;
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if( OldBlock == E_BLOCK_LAPIS_ORE ) {
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PickupItem.m_ItemHealth = 4;
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PickupItem.m_ItemCount = rand()%5+4;
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}
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if( OldBlock == E_BLOCK_REDSTONE_ORE || OldBlock == E_BLOCK_REDSTONE_ORE_GLOWING ) {
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PickupItem.m_ItemCount = rand()%2+4;
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}
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if( OldBlock == E_BLOCK_MELON ) {
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PickupItem.m_ItemCount = rand()%8+3;
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}
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}
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}
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if(!cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_BLOCK_DIG, 2, PacketData, m_Player, &PickupItem ) )
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if(!cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_BLOCK_DIG, 2, PacketData, m_Player, &PickupItem ) )
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{
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{
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@ -630,6 +640,9 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
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cPacket_BlockPlace* PacketData = reinterpret_cast<cPacket_BlockPlace*>(a_Packet);
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cPacket_BlockPlace* PacketData = reinterpret_cast<cPacket_BlockPlace*>(a_Packet);
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cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
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cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
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//if( (Equipped.m_ItemID != PacketData->m_ItemType) ) // Not valid
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//if( (Equipped.m_ItemID != PacketData->m_ItemType) ) // Not valid
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if ( ( m_Player->GetWorld()->GetBlock( PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ ) != E_BLOCK_AIR ) && (m_Player->GetGameMode() != 1) ) { //tried to place a block *into* another?
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break; //happens when you place a block aiming at side of block like torch or stem
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}
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if( (Equipped.m_ItemID != PacketData->m_ItemType) && (m_Player->GetGameMode() != 1) ) // Not valid
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if( (Equipped.m_ItemID != PacketData->m_ItemType) && (m_Player->GetGameMode() != 1) ) // Not valid
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{
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{
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LOGWARN("Player %s tried to place a block that was not selected! (could indicate bot)", GetUsername() );
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LOGWARN("Player %s tried to place a block that was not selected! (could indicate bot)", GetUsername() );
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@ -776,21 +789,15 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
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} else {
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} else {
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//printf("transparent not above me\n");
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//printf("transparent not above me\n");
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}
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}
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//PacketData->m_ItemType = E_BLOCK_REDSTONE_TORCH_ON;
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UpdateRedstone = true;
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UpdateRedstone = true;
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AddedCurrent = true;
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AddedCurrent = true;
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//cRedstone Redstone(m_Player->GetWorld());
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//Redstone.cRedstone::ChangeRedstoneTorch( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, true );
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break;
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break;
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}
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}
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case E_BLOCK_REDSTONE_TORCH_ON:
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case E_BLOCK_REDSTONE_TORCH_ON:
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{
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{
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MetaData = cTorch::DirectionToMetaData( PacketData->m_Direction );
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MetaData = cTorch::DirectionToMetaData( PacketData->m_Direction );
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//PacketData->m_ItemType = E_BLOCK_REDSTONE_TORCH_ON;
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UpdateRedstone = true;
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UpdateRedstone = true;
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AddedCurrent = false;
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AddedCurrent = false;
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//cRedstone Redstone(m_Player->GetWorld());
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//Redstone.cRedstone::ChangeRedstoneTorch( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, true );
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break;
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break;
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}
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}
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case E_ITEM_REDSTONE_DUST:
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case E_ITEM_REDSTONE_DUST:
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@ -1,429 +1,113 @@
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#include "cPiston.h"
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#include "cPiston.h"
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#include "cChunk.h"
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#include "cPickup.h"
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#include "cBlockToPickup.h"
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#include "cItem.h"
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#include "cRoot.h"
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#include "cRoot.h"
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#include "cWorld.h"
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#include "cWorld.h"
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#include "BlockID.h"
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#include "BlockID.h"
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#include "packets/cPacket_BlockAction.h"
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#include "packets/cPacket_BlockAction.h"
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#include "cServer.h"
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#include "cServer.h"
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extern bool g_BlockPistonBreakable[];
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#define AddDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
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case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
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case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
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cPiston::cPiston( cWorld* a_World )
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cPiston::cPiston( cWorld* a_World )
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:m_World ( a_World )
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:m_World ( a_World )
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{
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{
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}
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}
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//Todo: All piston stuff below.
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void cPiston::ExtendPiston( int pistx, int pisty, int pistz )
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{
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//cWorld* World = cRoot::Get()->GetWorld();
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char metadata = 0;
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char extmetadata = 0;
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int FirstFluidBlock = 0;
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char piston;
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piston = m_World->GetBlock( pistx, pisty, pistz );
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unsigned short cPiston::FirstPassthroughBlock( int pistonX, int pistonY, int pistonZ, char pistonmeta ) {
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unsigned short ret;
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pistonmeta &= 7;
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if(pistonmeta >= 6) { // just in case, it shouldn't happen but if it would, it'd case inf loop
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printf("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n");
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return 9001;
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}
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char currBlock;
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for( ret = 0; ret < 24; ret++ ) { // push up to 24 blocks
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AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1 )
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currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ );
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if(currBlock == E_BLOCK_BEDROCK || currBlock == E_BLOCK_OBSIDIAN || currBlock == E_BLOCK_PISTON_EXTENSION ) {return 9001;}
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if(g_BlockPistonBreakable[currBlock]) {return ret;}
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}
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return 9001;
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}
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if ( piston == E_BLOCK_STICKY_PISTON ) {
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void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) {
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extmetadata = 8;
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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}//if sticky piston than top nibble's bit is set to 1;
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
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unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
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if(dist>9000) return; // too many blocks
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if ( ( piston == E_BLOCK_STICKY_PISTON ) || ( piston == E_BLOCK_PISTON ) ) {
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AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
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metadata = m_World->GetBlockMeta( pistx, pisty, pistz);
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char currBlock = m_World->GetBlock( pistx, pisty, pistz );
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if( currBlock != E_BLOCK_AIR ) {
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if ((int)metadata < 6) { //piston not extended
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cItem PickupItem;
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PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
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//send blockaction packet
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PickupItem.m_ItemCount = 1;
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cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
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Pickup->Initialize( m_World );
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}
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int oldx = pistx, oldy = pisty, oldz = pistz;
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char currBlockMeta;
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for( int i = dist+1; i>0; i-- ) {
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AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
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currBlock = m_World->GetBlock( pistx, pisty, pistz );
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currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
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oldx = pistx;
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oldy = pisty;
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oldz = pistz;
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}
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cPacket_BlockAction Action;
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 0;
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Action.m_Byte1 = 0;
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Action.m_Byte2 = pistonMeta;
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switch ((int)metadata) {
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case 0:
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FirstFluidBlock = FindFluidBlock ( pistx, pisty-1, pistz, pistx, pisty-16, pistz );
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx, pisty-FirstFluidBlock, pistz );
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}
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Action.m_Byte2 = 0;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, (char)metadata + 8 );
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m_World->SetBlock( pistx, pisty-1, pistz, E_BLOCK_PISTON_EXTENSION, extmetadata );
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break;
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case 1:
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FirstFluidBlock = FindFluidBlock (pistx, pisty+1, pistz, pistx, pisty+16, pistz);
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx, pisty+FirstFluidBlock, pistz );
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}
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Action.m_Byte2 = 1;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, (char)metadata + 8 );
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m_World->SetBlock( pistx, pisty+1, pistz, E_BLOCK_PISTON_EXTENSION, extmetadata+1 );
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break;
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case 2:
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FirstFluidBlock = FindFluidBlock (pistx, pisty, pistz-1, pistx, pisty, pistz-16);
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx, pisty, pistz-FirstFluidBlock );
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}
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Action.m_Byte2 = 2;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, (char)metadata + 8 );
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m_World->SetBlock( pistx, pisty, pistz-1, E_BLOCK_PISTON_EXTENSION, extmetadata+2 );
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break;
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case 3:
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FirstFluidBlock = FindFluidBlock (pistx, pisty, pistz+1, pistx, pisty, pistz+16);
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx, pisty, pistz+FirstFluidBlock );
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}
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Action.m_Byte2 = 3;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, (char)metadata + 8 );
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m_World->SetBlock( pistx, pisty, pistz+1, E_BLOCK_PISTON_EXTENSION, extmetadata+3 );
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break;
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case 4:
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FirstFluidBlock = FindFluidBlock (pistx-1, pisty, pistz, pistx-16, pisty, pistz);
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx-FirstFluidBlock, pisty, pistz );
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}
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Action.m_Byte2 = 4;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, metadata + 8 );
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m_World->SetBlock( pistx-1, pisty, pistz, E_BLOCK_PISTON_EXTENSION, extmetadata+4 );
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break;
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case 5:
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FirstFluidBlock = FindFluidBlock (pistx+1, pisty, pistz, pistx+16, pisty, pistz);
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if (FirstFluidBlock > 0) {
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ChainMove ( pistx, pisty, pistz, pistx+FirstFluidBlock, pisty, pistz );
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}
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Action.m_Byte2 = 5;
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m_World->FastSetBlock( pistx, pisty, pistz, piston, metadata + 8 );
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m_World->SetBlock( pistx+1, pisty, pistz, E_BLOCK_PISTON_EXTENSION, extmetadata+5 );
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break;
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}
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cRoot::Get()->GetServer()->Broadcast( Action );
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cRoot::Get()->GetServer()->Broadcast( Action );
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}
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 8 );
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}
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int extx = pistx;
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int exty = pisty;
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int extz = pistz;
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AddDir( extx, exty, extz, pistonMeta&7, 1 )
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m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
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}
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}
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void cPiston::RetractPiston( int pistx, int pisty, int pistz )
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void cPiston::RetractPiston( int pistx, int pisty, int pistz ) {
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{
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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char metadata = m_World->GetBlockMeta( pistx, pisty, pistz);
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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char tempmeta;
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char tempblock;
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if ( (int)m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON ) {
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if (metadata > 5) { //piston retracted
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metadata -= 8;//set the piston to retracted state.
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//send blockaction packet
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//send blockaction packet
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cPacket_BlockAction Action;
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
|
Action.m_PosX = (int)pistx;
|
||||||
Action.m_PosY = (short)pisty;
|
Action.m_PosY = (short)pisty;
|
||||||
Action.m_PosZ = (int)pistz;
|
Action.m_PosZ = (int)pistz;
|
||||||
Action.m_Byte1 = 1;
|
Action.m_Byte1 = 1;
|
||||||
|
Action.m_Byte1 = pistonMeta & ~(8);
|
||||||
switch (metadata) {
|
|
||||||
case 0:
|
|
||||||
Action.m_Byte2 = 0;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty-1, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx, pisty-1, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
Action.m_Byte2 = 1;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty+1, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx, pisty+1, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
Action.m_Byte2 = 2;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty, pistz-1 ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz-1, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
Action.m_Byte2 = 3;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty, pistz+1 ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz+1, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 4:
|
|
||||||
Action.m_Byte2 = 4;
|
|
||||||
if ( m_World->GetBlock( pistx-1, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx-1, pisty, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 5:
|
|
||||||
Action.m_Byte2 = 5;
|
|
||||||
if ( m_World->GetBlock( pistx+1, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
m_World->SetBlock( pistx+1, pisty, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
}
|
|
||||||
m_World->FastSetBlock( pistx, pisty, pistz, m_World->GetBlock( pistx, pisty, pistz ), metadata );
|
|
||||||
cRoot::Get()->GetServer()->Broadcast( Action );
|
cRoot::Get()->GetServer()->Broadcast( Action );
|
||||||
}
|
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if ( (int)m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_STICKY_PISTON ) {
|
|
||||||
if (metadata > 5) { //piston retracted
|
|
||||||
metadata -= 8;//set the piston to retracted state.
|
|
||||||
|
|
||||||
//send blockaction packet
|
|
||||||
cPacket_BlockAction Action;
|
|
||||||
Action.m_PosX = (int)pistx;
|
|
||||||
Action.m_PosY = (short)pisty;
|
|
||||||
Action.m_PosZ = (int)pistz;
|
|
||||||
Action.m_Byte1 = 1;
|
|
||||||
|
|
||||||
switch (metadata) {
|
|
||||||
case 0:
|
|
||||||
Action.m_Byte2 = 0;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty-1, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx, pisty-2, pistz );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx, pisty-2, pistz );
|
|
||||||
m_World->SetBlock( pistx, pisty-1, pistz, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx, pisty-1, pistz, tempblock, tempmeta );
|
|
||||||
m_World->SetBlock( pistx, pisty-2, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
Action.m_Byte2 = 1;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty+1, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx, pisty+2, pistz );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx, pisty+2, pistz );
|
|
||||||
m_World->SetBlock( pistx, pisty+1, pistz, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx, pisty+1, pistz, tempblock , tempmeta );
|
|
||||||
m_World->SetBlock( pistx, pisty+2, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
Action.m_Byte2 = 2;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty, pistz-1) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx, pisty, pistz-2 );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx, pisty, pistz-2 );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz-1, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz-1, tempblock, tempmeta );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz-2, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
Action.m_Byte2 = 3;
|
|
||||||
if ( m_World->GetBlock( pistx, pisty, pistz+1) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx, pisty, pistz+2 );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx, pisty, pistz+2 );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz+1, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz+1, tempblock, tempmeta );
|
|
||||||
m_World->SetBlock( pistx, pisty, pistz+2, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
Action.m_Byte2 = 4;
|
|
||||||
if ( m_World->GetBlock( pistx-1, pisty, pistz) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx-2, pisty, pistz );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx-2, pisty, pistz );
|
|
||||||
m_World->SetBlock( pistx-1, pisty, pistz, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx-1, pisty, pistz, tempblock, tempmeta );
|
|
||||||
m_World->SetBlock( pistx-2, pisty, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
Action.m_Byte2 = 5;
|
|
||||||
if ( m_World->GetBlock( pistx+1, pisty, pistz) == E_BLOCK_PISTON_EXTENSION ) {
|
|
||||||
tempblock = m_World->GetBlock( pistx+2, pisty, pistz );
|
|
||||||
tempmeta = m_World->GetBlockMeta( pistx+2, pisty, pistz );
|
|
||||||
m_World->SetBlock( pistx+1, pisty, pistz, 0, 0 );
|
|
||||||
m_World->SetBlock( pistx+1, pisty, pistz, tempblock, tempmeta );
|
|
||||||
m_World->SetBlock( pistx+2, pisty, pistz, 0, 0 );
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
m_World->FastSetBlock( pistx, pisty, pistz, m_World->GetBlock( pistx, pisty, pistz ), metadata );
|
|
||||||
cRoot::Get()->GetServer()->Broadcast( Action );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void cPiston::ChainMove ( int ax, int ay, int az, int bx, int by, int bz )
|
|
||||||
{
|
|
||||||
|
|
||||||
char lastmeta;
|
|
||||||
char lastblock;
|
|
||||||
|
|
||||||
if ( ( ax != bx ) && ( ay == by ) && ( az == bz ) ) { //move x
|
|
||||||
|
|
||||||
if ( ax > bx ) {
|
|
||||||
|
|
||||||
while ( ax > bx ) {
|
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz);
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz);
|
|
||||||
m_World->SetBlock( bx+1, by, bz, lastblock, lastmeta );
|
|
||||||
bx += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
|
||||||
|
if( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
|
||||||
|
if( pistonBlock == E_BLOCK_STICKY_PISTON ) {
|
||||||
|
int tempx = pistx, tempy = pisty, tempz = pistz;
|
||||||
|
AddDir( tempx, tempy, tempz, pistonMeta&7, 1 )
|
||||||
|
char tempblock = m_World->GetBlock( tempx, tempy, tempz );
|
||||||
|
if(tempblock == E_BLOCK_OBSIDIAN || tempblock == E_BLOCK_BEDROCK || tempblock == E_BLOCK_PISTON_EXTENSION) {return;}
|
||||||
|
m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
|
||||||
|
m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
|
||||||
}else{
|
}else{
|
||||||
|
m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
|
||||||
while ( ax < bx ) {
|
}
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz);
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz);
|
|
||||||
m_World->SetBlock( bx+1, by, bz, lastblock, lastmeta );
|
|
||||||
bx -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
m_World->SetBlock( ax, ay, az, 0, 0 );
|
|
||||||
|
|
||||||
} else if ( ( ax == bx ) && ( ay != by ) && ( az == bz ) ) { //move y
|
|
||||||
|
|
||||||
if ( ay > by ) {
|
|
||||||
|
|
||||||
while ( ay > by ) {
|
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz);
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz);
|
|
||||||
m_World->SetBlock( bx, by-1, bz, lastblock, lastmeta );
|
|
||||||
by += 1 ;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
while ( ay < by ) {
|
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz);
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz);
|
|
||||||
m_World->SetBlock( bx, by+1, bz, lastblock, lastmeta );
|
|
||||||
by -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
m_World->SetBlock( ax, ay, az, 0, 0 );
|
|
||||||
|
|
||||||
} else if ( ( ax == bx ) && ( ay == by ) && ( az != bz ) ) { //move z
|
|
||||||
|
|
||||||
if ( az > bz ) {
|
|
||||||
|
|
||||||
while ( az > bz ) {
|
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz );
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz );
|
|
||||||
m_World->SetBlock( bx, by, bz-1, lastblock, lastmeta );
|
|
||||||
bz += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
while ( az < bz ) {
|
|
||||||
lastmeta = m_World->GetBlockMeta( bx, by, bz );
|
|
||||||
lastblock = m_World->GetBlock( bx, by, bz );
|
|
||||||
m_World->SetBlock( bx, by, bz+1, lastblock, lastmeta );
|
|
||||||
bz -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
m_World->SetBlock( ax, ay, az, 0, 0 );
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
//LOG("Bad coords fed into cPiston::ChainMove");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int cPiston::FindFluidBlock ( int ax, int ay, int az, int bx, int by, int bz )
|
|
||||||
{
|
|
||||||
|
|
||||||
char thisblock;
|
|
||||||
int cnt = 0;
|
|
||||||
if ( ( ax != bx ) && ( ay == by ) && ( az == bz ) ) { //check x
|
|
||||||
|
|
||||||
if ( ax < bx ) {
|
|
||||||
while ( ax < bx ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
ax += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
while ( ax > bx ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
ax -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return cnt;
|
|
||||||
|
|
||||||
} else if ( ( ax == bx ) && ( ay != by ) && ( az == bz ) ) { //check y
|
|
||||||
|
|
||||||
if ( ay < by ) {
|
|
||||||
|
|
||||||
while ( ay < by ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
ay += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
while ( ay > by ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
ay -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return cnt;
|
|
||||||
|
|
||||||
} else if ( ( ax == bx ) && ( ay == by ) && ( az != bz ) ) { //check z
|
|
||||||
|
|
||||||
if ( az < bz ) {
|
|
||||||
|
|
||||||
while ( az < bz ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
az += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
while ( az > bz ) {
|
|
||||||
thisblock = m_World->GetBlock( ax, ay, az);
|
|
||||||
if ( ((int)thisblock == 0) || ((int)thisblock == E_BLOCK_STATIONARY_WATER) || ((int)thisblock == E_BLOCK_WATER) || ((int)thisblock == E_BLOCK_STATIONARY_LAVA) || ((int)thisblock == E_BLOCK_LAVA) ) {
|
|
||||||
return cnt;
|
|
||||||
}
|
|
||||||
cnt++;
|
|
||||||
az -= 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return cnt;
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
return cnt;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -35,9 +35,11 @@ static char RotationPitchToMetaData( float a_Rotation, float a_Pitch )
|
|||||||
|
|
||||||
void ExtendPiston( int, int, int );
|
void ExtendPiston( int, int, int );
|
||||||
void RetractPiston( int, int, int );
|
void RetractPiston( int, int, int );
|
||||||
void ChainMove( int, int, int, int, int, int );
|
|
||||||
int FindFluidBlock( int, int, int, int, int, int );
|
|
||||||
|
|
||||||
cWorld* m_World;
|
cWorld* m_World;
|
||||||
|
|
||||||
|
private:
|
||||||
|
void ChainMove( int, int, int, char, unsigned short * );
|
||||||
|
unsigned short FirstPassthroughBlock( int, int, int, char );
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -56,6 +56,7 @@ char g_BlockLightValue[128];
|
|||||||
char g_BlockSpreadLightFalloff[128];
|
char g_BlockSpreadLightFalloff[128];
|
||||||
bool g_BlockTransparent[128];
|
bool g_BlockTransparent[128];
|
||||||
bool g_BlockOneHitDig[128];
|
bool g_BlockOneHitDig[128];
|
||||||
|
bool g_BlockPistonBreakable[128];
|
||||||
|
|
||||||
#define RECI_RAND_MAX (1.f/RAND_MAX)
|
#define RECI_RAND_MAX (1.f/RAND_MAX)
|
||||||
inline float fRadRand( float a_Radius )
|
inline float fRadRand( float a_Radius )
|
||||||
@ -197,6 +198,7 @@ cWorld::cWorld( const char* a_WorldName )
|
|||||||
memset( g_BlockSpreadLightFalloff, 0xf, 128 ); // 0xf means total falloff
|
memset( g_BlockSpreadLightFalloff, 0xf, 128 ); // 0xf means total falloff
|
||||||
memset( g_BlockTransparent, 0x0, 128 );
|
memset( g_BlockTransparent, 0x0, 128 );
|
||||||
memset( g_BlockOneHitDig, 0x0, 128 );
|
memset( g_BlockOneHitDig, 0x0, 128 );
|
||||||
|
memset( g_BlockPistonBreakable, 0x0, 128 );
|
||||||
|
|
||||||
// Emissive blocks
|
// Emissive blocks
|
||||||
g_BlockLightValue[ E_BLOCK_TORCH ] = 14;
|
g_BlockLightValue[ E_BLOCK_TORCH ] = 14;
|
||||||
@ -246,6 +248,42 @@ cWorld::cWorld( const char* a_WorldName )
|
|||||||
g_BlockOneHitDig[ E_BLOCK_REDSTONE_REPEATER_ON ] = true;
|
g_BlockOneHitDig[ E_BLOCK_REDSTONE_REPEATER_ON ] = true;
|
||||||
g_BlockOneHitDig[ E_BLOCK_LOCKED_CHEST ] = true;
|
g_BlockOneHitDig[ E_BLOCK_LOCKED_CHEST ] = true;
|
||||||
|
|
||||||
|
// Blocks that breaks when pushed by piston
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_AIR ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_STATIONARY_WATER ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_WATER ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_STATIONARY_LAVA ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_LAVA ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_BED ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_COBWEB ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_TALL_GRASS ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_YELLOW_FLOWER ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_BROWN_MUSHROOM ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_RED_ROSE ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_RED_MUSHROOM ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_DEAD_BUSH ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_TORCH ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_FIRE ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_REDSTONE_WIRE ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_CROPS ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_LADDER ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_WOODEN_DOOR ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_IRON_DOOR ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_LEVER ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_STONE_BUTTON ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_REDSTONE_TORCH_ON ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_REDSTONE_TORCH_OFF ]= true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_SNOW ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_REEDS ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_PUMPKIN_STEM ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_MELON_STEM ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_MELON ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_PUMPKIN ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_JACK_O_LANTERN ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_VINES ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_STONE_PRESSURE_PLATE ] = true;
|
||||||
|
g_BlockPistonBreakable[ E_BLOCK_WOODEN_PRESSURE_PLATE ] = true;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void cWorld::InitializeSpawn()
|
void cWorld::InitializeSpawn()
|
||||||
|
Loading…
Reference in New Issue
Block a user