diff --git a/src/DeadlockDetect.cpp b/src/DeadlockDetect.cpp index 4dc7bfde6..322084dc4 100644 --- a/src/DeadlockDetect.cpp +++ b/src/DeadlockDetect.cpp @@ -7,7 +7,7 @@ #include "DeadlockDetect.h" #include "Root.h" #include "World.h" -# include +#include @@ -16,9 +16,6 @@ /// Number of milliseconds per cycle const int CYCLE_MILLISECONDS = 100; -/// When the number of cycles for the same world age hits this value, it is considered a deadlock -const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds - diff --git a/src/World.cpp b/src/World.cpp index 3f157157a..e39a605bb 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -60,9 +60,6 @@ -/// Up to this many m_SpreadQueue elements are handled each world tick -const int MAX_LIGHTING_SPREAD_PER_TICK = 10; - const int TIME_SUNSET = 12000; const int TIME_NIGHT_START = 13187; const int TIME_NIGHT_END = 22812;