Piston extension now works with the new recursive CanPushBlock method.
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@ -7,6 +7,8 @@
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#include "BlockInServerPluginInterface.h"
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#include "ChunkInterface.h"
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#include <vector>
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@ -136,56 +138,59 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
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return;
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}
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int dist = 1; // TODO
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
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int moveX = a_BlockX;
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int moveY = a_BlockY;
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int moveZ = a_BlockZ;
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AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
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std::unordered_set<Vector3i, VectorHasher<int>> blocksPushed;
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if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, true, blocksPushed, pistonMeta))
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if (!CanPushBlock(moveX, moveY, moveZ, a_World, true, blocksPushed, pistonMeta))
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{
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// Can't push anything, bail out
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return;
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}
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Vector3i pistonMoveVec;
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AddPistonDir(pistonMoveVec.x, pistonMoveVec.y, pistonMoveVec.z, pistonMeta, 1);
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std::vector<Vector3i> sortedBlocks(blocksPushed.begin(), blocksPushed.end());
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std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pistonMoveVec](const Vector3i & a, const Vector3i & b)
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{
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return a.Dot(pistonMoveVec) > b.Dot(pistonMoveVec);
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});
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a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock);
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a_World->BroadcastSoundEffect("tile.piston.out", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, 0.7f);
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// Drop the breakable block in the line, if appropriate:
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, dist + 1); // "a_Block" now at the breakable / empty block
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BLOCKTYPE currBlock;
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NIBBLETYPE currMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currMeta);
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if (currBlock != E_BLOCK_AIR)
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BLOCKTYPE moveBlock;
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NIBBLETYPE moveMeta;
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for (const Vector3i & moveBlockVec : sortedBlocks)
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{
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cBlockHandler * Handler = BlockHandler(currBlock);
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if (Handler->DoesDropOnUnsuitable())
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moveX = moveBlockVec.x;
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moveY = moveBlockVec.y;
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moveZ = moveBlockVec.z;
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a_World->GetBlockTypeMeta(moveX, moveY, moveZ, moveBlock, moveMeta);
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a_World->SetBlock(moveX, moveY, moveZ, E_BLOCK_AIR, 0);
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AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
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if (cBlockInfo::IsPistonBreakable(moveBlock))
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{
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cChunkInterface ChunkInterface(a_World->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*a_World);
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Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, a_BlockX, a_BlockY, a_BlockZ);
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cBlockHandler * Handler = BlockHandler(moveBlock);
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if (Handler->DoesDropOnUnsuitable())
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{
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cChunkInterface ChunkInterface(a_World->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*a_World);
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Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, moveX, moveY, moveZ);
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}
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} else
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{
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a_World->SetBlock(moveX, moveY, moveZ, moveBlock, moveMeta);
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}
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}
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// Push blocks, from the furthest to the nearest:
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int oldx = a_BlockX, oldy = a_BlockY, oldz = a_BlockZ;
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NIBBLETYPE currBlockMeta;
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for (int i = dist + 1; i > 1; i--)
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{
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currBlockMeta);
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a_World->SetBlock(oldx, oldy, oldz, currBlock, currBlockMeta);
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oldx = a_BlockX;
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oldy = a_BlockY;
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oldz = a_BlockZ;
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}
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int extx = a_BlockX;
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int exty = a_BlockY;
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int extz = a_BlockZ;
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
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// "a_Block" now at piston body, "ext" at future extension
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8);
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a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0));
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0));
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}
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