Added Noreturn attribtes to a couple of functions and made a missing noreturn an error
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@ -198,7 +198,7 @@ macro(set_exe_flags)
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add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow")
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add_flags_cxx("-Wno-error=exit-time-destructors -Wno-error=missing-variable-declarations")
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add_flags_cxx("-Wno-error=global-constructors -Wno-implicit-fallthrough")
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add_flags_cxx("-Wno-missing-noreturn -Wno-error=unreachable-code -Wno-error=undef")
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add_flags_cxx("-Wno-error=unreachable-code -Wno-error=undef")
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endif()
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endif()
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@ -200,7 +200,7 @@ public:
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void Push(const HTTPTemplateRequest * a_Request);
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void Push(cTNTEntity * a_TNTEntity);
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void Push(Vector3i * a_Vector);
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void Push(void * a_Ptr);
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NORETURNDEBUG void Push(void * a_Ptr);
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void Push(cHopperEntity * a_Hopper);
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void Push(cBlockEntity * a_BlockEntity);
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@ -60,7 +60,7 @@ protected:
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void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
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/// Called when a deadlock is detected. Aborts the server.
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void DeadlockDetected(void);
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NORETURN void DeadlockDetected(void);
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} ;
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@ -98,6 +98,13 @@
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#endif
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#ifdef _DEBUG
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#define NORETURNDEBUG NORETURN
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#else
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#define NORETURNDEBUG
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#endif
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#include <stddef.h>
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