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Added random chicken spawn when throwing an egg

This commit is contained in:
tonibm19 2013-10-28 20:57:04 +01:00
parent 1ff051c9a3
commit 8c9fa9cf35

View File

@ -247,6 +247,8 @@ void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFac
SetPosition(a_HitPos);
SetSpeed(0, 0, 0);
// DEBUG:
LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, hit solid block at face %d",
m_UniqueID,
@ -474,8 +476,17 @@ cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y,
void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace)
{
// TODO: Random-spawn a chicken or four
if (m_World->GetTickRandomNumber(7) == 1)
{
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
}
else if (m_World->GetTickRandomNumber(32) == 1)
{
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
}
Destroy();
}